derval Level 1 of the Dungeon (0, 0, D:1) 7 stones (0, 4, D:1) a +0 dagger (12, 17, D:1) a +0 club (23, 18, D:1) a +0 leather armour (30, 0, D:1) a +0 dagger 5 stones (30, 13, D:1) a +0 dagger (30, 22, D:1) a +0 pair of gloves (31, -2, D:1) 4 stones (41, -4, D:1) a +0 leather armour (48, 42, D:1) a +0 club (49, 40, D:1) a +0 mace (56, 35, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Savyozan's Weapon Boutique a +0 whip (30 gold) 8 stones (9 gold) a +0 club (12 gold) a +0 spear (36 gold) a +1 short sword of protection (127 gold) a +0 club (12 gold) a +1 falchion of holy wrath (148 gold) 2 stones (2 gold) the +4 dagger of Defiance {antimagic, rC+ Will+ Dex+4} (648 gold) Dex: It affects your dexterity (+4). rC: It protects you from cold. Will: It increases your willpower. a +0 short sword (36 gold) (0, 0, D:2) a +0 short sword 3 stones (16, 20, D:2) a +0 hand axe (24, -27, D:2) a +0 short sword (33, -38, D:2) a bat corpse (skeletalised by now) (34, -17, D:2) a +0 dagger a +0 sling (34, 4, D:2) a +0 cloak (41, -2, D:2) a +0 hand axe (42, -8, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Ovadghob's Assorted Antiques a +0 mace (66 gold) a scroll of amnesia (88 gold) a +2 trident of protection (356 gold) a +0 scimitar (88 gold) an amulet of guardian spirit (660 gold) a scroll of magic mapping (165 gold) a potion of attraction (66 gold) a scroll of identify (44 gold) (0, 0, D:3) a +0 short sword (1, 1, D:3) a +0 whip 4 stones