Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 4874975009904149152 1 derval the Caller (level 1, -2/11 HPs) Began as an Octopode Summoner on Feb 18, 2023. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (153 turns). derval the Caller (Octopode Summoner) Turns: 153, Time: 00:00:11 Health: -2/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 2/3 EV: 13 Int: 17 God: Gold: 23 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . b - ring of poison resistance rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Jewellery b - a ring of poison resistance (left tentacle) Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You tentacle-slap the quokka. You grab the quokka. The quokka is moderately wounded. You constrict the quokka, but do no damage. The quokka closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka is moderately wounded. You constrict the quokka. The quokka barely misses you. You tentacle-slap the quokka but do no damage. You squeeze the quokka. You kill the quokka! You see here a quokka corpse. HP restored. You now have 11 gold pieces. As you open the door, it creaks loudly! Found 12 gold pieces. There is an open door here. You now have 23 gold pieces (gained 12). Found 5 stones. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! The quokka bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your quokka closely misses the quokka. You closely miss the quokka. You grab the quokka. You constrict the quokka. The quokka closely misses you. Your quokka bites the quokka. You tentacle-slap the quokka but do no damage. The quokka is moderately wounded. You constrict the quokka. The quokka bites you. You die... ##..... ##.....# ####### ..(...# #~~~~~~ ..... #~P.~~P #...# #~PP~~. #.#.###.# #~.P~~P ##.......# #~♣♣~~P #rr....### #~.P~~♣ ### #@##.#.# #~..~~P ##.## #.##.#.#####~P.~~♣ ##...###.##......##~PP~~~ #..#...........#.##~P♣~.. ##...###.##...#...#~~~~.# ##.## #.#.....#..'.....# ####.####.........##~~~~.# #........##...######~PP~.. #.##.###.###.## #~♣P~~~ You could see a quokka (ally target) and a friendly quokka (summoned). Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 153 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_loops_corners, kennysheep_another_room Action || total ---------------------------++------- Melee: Unarmed || 6 Constrict || 2 Tentacles || 1 Cast: Summon Small Mamm || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 152 | 152 | 0 | 0 | 132 | 1 | 152.0 | Dungeon | 152 | 152 | 0 | 0 | 132 | 1 | 152.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 152 daAuts