Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 18296056049752394369 515 derval the Caller (level 7, 0/41 HPs) Began as an Octopode Summoner on Feb 18, 2023. Slain by a water moccasin (5 damage) ... on level 5 of the Dungeon. The game lasted 00:05:13 (4053 turns). derval the Caller (Octopode Summoner) Turns: 4053, Time: 00:05:13 Health: 0/41 AC: 1 Str: 8 XL: 7 Next: 20% Magic: 0/10 EV: 13 Int: 19 God: Gold: 259 SH: 0 Dex: 12 Spells: 3/10 levels left rFire + . . SeeInvis + g - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . s - amulet of the acrobat rElec . Harm . o - ring of protection from fire rCorr . Rampage . q - ring of see invisible Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 259 gold pieces. Inventory: Hand Weapons g - a +0 sling (weapon) Missiles k - 3 poisoned darts (quivered) Magical Staves u - a staff of death Jewellery o - a ring of protection from fire (left tentacle) q - a ring of see invisible (right tentacle) s - an amulet of the acrobat (around mantle) Scrolls c - a scroll of fear {unknown} d - a scroll of poison {unknown} h - 2 scrolls of acquirement {unknown} m - a scroll of vulnerability {unknown} n - a scroll of noise {unknown} p - 3 scrolls of blinking {unknown} r - 3 scrolls of identify {@r1} t - a scroll of amnesia {unknown} w - a scroll of enchant armour {unknown} Potions a - a potion of magic b - 5 potions of heal wounds e - a potion of degeneration {!q} f - 2 potions of curing {@q1} i - a potion of might {unknown} j - a potion of mutation {unknown} l - a potion of resistance {unknown} v - a potion of flight {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 7.0 Summonings + Level 4.5 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Summon Guardian Gole Hex/Summ 15% N/A 12% 3 z - Call Canine Familiar Summ 28% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 1% 2 Summon Lightning Spire Summ/Air 23% N/A 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Shops: D:4 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your hound bites the water moccasin. The water moccasin bites you! Your hound closely misses the water moccasin. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel sick. The water moccasin barely misses you. Your hound misses the water moccasin. The water moccasin closely misses you. The water moccasin attacks as you move away! The water moccasin barely misses you. You feel sick. Your hound closely misses the water moccasin. The water moccasin closely misses your quokka. Your quokka bites the water moccasin. Your hound closely misses the water moccasin. You feel sick. The water moccasin bites your quokka. Your hound closely misses the water moccasin. Your quokka misses the water moccasin. The water moccasin bites your quokka! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel sick. Your hound misses the water moccasin. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel sick. Your hound disappears in a puff of smoke! Your bat closely misses the water moccasin. The water moccasin bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! You feel sick. You swap places. You feel sick. Your bat closely misses the water moccasin. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel sick. You are no longer poisoned. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your bat closely misses the water moccasin. The water moccasin bites you. You die... . ## #### #. ##. ##########..# #..###.. #....(...#.# ...... #......###.(..§.### #... .....#..# ###..§<..#### #.. .......## ###.......# ##. ....... ####S####.... #. .......#####..b@# #. #. ..>............h# #. ..............## #. ........# #####.. ........## #.##... .........##### #....## ##........##.+ +.[..## .............# #.....# .....##......# #.....# You could see a water moccasin (ally target), a friendly hound (summoned) and a friendly bat (summoned). Vanquished Creatures Natasha (D:3) 2 worms (D:2) A dart slug (D:3) 3 bats 2 endoplasms 3 giant cockroaches 5 goblins 4 hobgoblins A jackal (D:2) A quokka (D:1) 7 ball pythons 2 frilled lizards 9 kobolds 5 rats 46 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:3) A phantom (D:5) A scorpion (D:3) An iguana (D:4) Natasha (D:3) Terence (D:3) 3 gnolls (D:5) An adder (D:4) 2 dart slugs 3 orcs (D:4) A ball python (D:4) 3 endoplasms 4 hobgoblins 5 jackals (D:2) A kobold (D:3) 2 bats (D:1) 3 rats 34 creatures vanquished. Vanquished Creatures (others) A human (D:3) 1 creature vanquished. Grand Total: 81 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 207 | D:1 | Reached XP level 2. HP: 3/17 MP: 1/5 473 | D:1 | Found a faded altar of an unknown god. 1064 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1068 | D:1 | Learned a level 3 spell: Call Canine Familiar 1458 | D:2 | Reached skill level 5 in Summonings 1521 | D:2 | Identified the +3 trident of Terevocs {pain, rF+ Int-4 | Dex+3} 2229 | D:3 | Reached XP level 4. HP: 25/27 MP: 3/7 2483 | D:3 | Noticed a scorpion 2486 | D:3 | Noticed Terence 2497 | D:3 | Killed a scorpion 2498 | D:3 | Reached skill level 6 in Summonings 2498 | D:3 | Reached XP level 5. HP: 29/31 MP: 1/8 2522 | D:3 | Killed Terence 2627 | D:3 | Noticed Sigmund 2652 | D:3 | Killed Sigmund 2653 | D:3 | Reached skill level 7 in Summonings 2653 | D:3 | Reached XP level 6. HP: 36/36 MP: 5/9 2793 | D:3 | Learned a level 3 spell: Summon Guardian Golem 2802 | D:3 | Noticed Natasha 2820 | D:3 | Killed Natasha 2890 | D:3 | Noticed Natasha 2900 | D:3 | Killed Natasha 3150 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3150 | D:3 | Noticed a human 3153 | D:3 | Killed a human 3277 | D:4 | Found Picun's General Store. 3438 | D:4 | You fall into a shaft and drop 1 floor! 3438 | D:5 | Entered Level 5 of the Dungeon 3612 | D:5 | Reached XP level 7. HP: 13/41 MP: 3/10 4053 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_corners, dreamdust_ecumenical_altar_statues, feat_on_display D:2: layout_rooms, grunt_ministairs_4 D:3: layout_basic, tgw_kikubaaqudgha, uniq_sigmund, uniq_natasha, uniq_terence D:4: layout_layer_cave, zin_academy, amcnicky_altar_gilded, mainiacjoe_overflow_six_doors_small, serial_shops, shop, nicolae_wooded_promenade D:5: layout_layer_cave, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_b, chequers_serial_rivers_large_a, chequers_serial_rivers_large_b, chequers_serial_rivers_room_b, uniq_duvessa, uniq_crazy_yiuf_cottage, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Summonings | 5 6 7 | 7.0 Air Magic | 2 4 | 4.5 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 55 | | || 55 Constrict | 16 | | || 16 Tentacles | 10 | | || 10 Punch | 1 | | || 1 Fire: Sling | 47 | 89 | 2 || 138 Throw: Dart | | 9 | 7 || 16 Cast: Summon Small Mamm | 16 | 7 | 7 || 30 Call Canine Famil | 3 | 14 | 3 || 20 Use: Scroll | 3 | | || 3 Stab: Sleeping | 3 | | || 3 Armour: Skin | 9 | 4 | || 13 Dodge: Dodged | 66 | 60 | 6 || 132 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4105 | 4058 | 47 | 938 | 2414 | 5 | 821.0 | Dungeon | 4105 | 4058 | 47 | 938 | 2414 | 5 | 821.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1275 daAuts D:3: 1116 daAuts D:2: 819 daAuts D:5: 616 daAuts D:4: 277 daAuts