derval Level 1 of the Dungeon (3, 30, D:1) a +0 dagger (11, -9, D:1) a +0 dagger (25, 10, D:1) a scarf of invisibility (30, 16, D:1) 3 stones (32, 27, D:1) a +0 club (38, 18, D:1) 2 stones (40, 34, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an adder corpse (3, 3, D:2) a rat corpse (3, 8, D:2) a bat corpse (4, -1, D:2) a +0 pair of gloves (4, 8, D:2) a jackal corpse a ball python corpse (5, 2, D:2) a bat corpse (5, 6, D:2) a potion of lignification (5, 8, D:2) a jackal corpse (6, -10, D:2) a scroll of identify (7, -1, D:2) a +0 trident (7, 1, D:2) a ball python corpse (12, -1, D:2) a +0 rapier (12, 8, D:2) 13 gold pieces (14, 7, D:2) 6 boomerangs (17, 0, D:2) a +0 club a goblin corpse a worm corpse (18, 0, D:2) a giant cockroach corpse a hobgoblin corpse (19, 0, D:2) a +0 club a goblin corpse (29, -6, D:2) a bat corpse (skeletalised by now) (38, 4, D:2) a +0 dagger (39, 4, D:2) a +0 dagger