Dungeon Crawl Stone Soup version 0.30-a0-779-g7971cf19c3 (webtiles) character file. Game seed: 17613370058307665702 4 derval the Caller (level 1, 0/11 HPs) Began as an Octopode Summoner on Feb 17, 2023. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (135 turns). derval the Caller (Octopode Summoner) Turns: 135, Time: 00:00:11 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 60% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of immolation {unknown} c - 2 scrolls of identify {unknown} d - a scroll of poison {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 16% N/A 5% 2 Call Canine Familiar Summ 16% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 24% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the dart slug. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You constrict the dart slug. The dart slug barely misses you. You tentacle-slap the dart slug. You squeeze the dart slug. You kill the dart slug! No target in view! No target in view! No target in view! HP restored. You swap places. You see here 18 gold pieces. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! A ball python comes into view. The endoplasm closely misses you. You tentacle-slap the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. You tentacle-slap the endoplasm. The endoplasm is moderately wounded. The endoplasm misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm is moderately wounded. The ball python hisses angrily. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ..... #..... .. ... .. ..... #....###.. .... #.#....... # ...###......... ...###.............. .......#....#....... .........#.(#JS..... ......##...r@# ...## #....r##... . .## #..$........ .. ..###........... .# #.#.>........... .#.##.#.######...... ###.#..#...# ###### .... #.....####### ...####.#........### ######## You could see an endoplasm (ally target), a ball python, a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures A dart slug (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 135 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 2 Tentacles || 2 Cast: Summon Small Mamm || 4 Armour: Skin || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 135 | 0 | 0 | 103 | 1 | 135.0 | Dungeon | 135 | 135 | 0 | 0 | 103 | 1 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 135 daAuts