Dungeon Crawl Stone Soup version 0.30-a0-778-g2ef04afb54 (webtiles) character file. Game seed: 8307331133868289164 9 derval the Caller (level 2, -1/17 HPs) Began as an Octopode Summoner on Feb 17, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (327 turns). derval the Caller (Octopode Summoner) Turns: 327, Time: 00:00:23 Health: -1/17 AC: 1 Str: 7 XL: 2 Next: 12% Magic: 1/5 EV: 13 Int: 17 God: Gold: 21 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Potions a - a potion of magic b - 2 potions of cancellation {unknown} c - a potion of degeneration {unknown} d - 2 potions of flight {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.4 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 16% N/A 4% 2 Call Canine Familiar Summ 16% N/A 10% 3 Summon Guardian Golem Hex/Summ 9% N/A 24% 3 Summon Lightning Spire Summ/Air 9% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal completely misses your rat. Your rat closely misses the jackal. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your rat disappears in a puff of smoke! Your bat barely misses the jackal. The jackal bites you. x3 * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat disappears in a puff of smoke! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your quokka bites the jackal. You closely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. Your bat hits the jackal but does no damage. The jackal misses you. x2; The jackal closely misses you. Your quokka bites the jackal. The jackal misses you. The jackal completely misses you. The jackal bites you but does no damage. You tentacle-slap the jackal but do no damage. You constrict the jackal, but do no damage. Your bat hits the jackal but does no damage. Your bat barely misses the jackal. Your quokka barely misses the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Your bat hits the jackal but does no damage. You barely miss the jackal. You grab the jackal. The jackal is severely wounded. You constrict the jackal, but do no damage. You constrict the jackal. Your bat hits the jackal. Your quokka bites the jackal. The jackal dies! Your bat hits the jackal. The jackal bites you. You die... ......###.# #.......#.##$. #.........#.. #.........#.# ######.........#.# .....#####....##.# .###.# ##.#..#.######### ...#.# #†#..#.#........ ##.#.# #.#.b.@#........ #.#.#### #.#..hhh........ #.#....# #.####..r....... #.#....# #.# ###........ #.#....# #.# #........ #.#....# #.# #........ #.#.#### #.# #........ #.#.######.# ####..### #.#........# ..# You could see 3 jackals, a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) A ball python (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 64 | D:1 | Found a faded altar of an unknown god. 126 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 327 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_basic, hellmonk_ecumenical_altar_run_dry Action || total ---------------------------++------- Melee: Unarmed || 15 Constrict || 7 Tentacles || 4 Cast: Summon Small Mamm || 10 Armour: Skin || 5 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 327 | 327 | 0 | 31 | 235 | 1 | 327.0 | Dungeon | 327 | 327 | 0 | 31 | 235 | 1 | 327.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 327 daAuts