derval Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -11, D:1) a +0 pair of gloves (11, -6, D:1) a +0 hand axe (20, -19, D:1) a +0 dagger (21, -19, D:1) a +0 club a +0 dagger (21, 9, D:1) 8 stones (23, 11, D:1) a +0 club (24, -15, D:1) a +0 dagger (25, 12, D:1) a +0 helmet (29, -7, D:1) 7 stones (31, -22, D:1) a +0 dagger (38, -14, D:1) a +0 whip (40, -11, D:1) a +0 ring mail (42, 7, D:1) a +0 short sword 4 stones (43, 17, D:1) a +0 short sword (45, -10, D:1) a +0 club 3 stones (51, 11, D:1) a +0 short sword (53, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +2 cloak of preservation (1, 3, D:2) a +0 hammer (6, -8, D:2) a +0 buckler (8, -15, D:2) a +0 club (9, -5, D:2) a +0 plate armour (11, -22, D:2) a +0 halberd (15, -5, D:2) a +0 dagger (15, -3, D:2) a +0 sling a +0 dagger (16, 1, D:2) a +0 ring mail (21, 5, D:2) a +0 club (32, -1, D:2) 2 large rocks (32, 3, D:2) a +0 robe (34, -12, D:2) a +0 whip (34, -4, D:2) a +0 club (37, -15, D:2) 5 stones (43, 12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, -30, D:3) a +0 flail (6, 0, D:3) a +0 dagger a +0 robe (9, -39, D:3) a +0 flail (16, 5, D:3) a +1 whip of venom (17, -21, D:3) 4 stones (20, -30, D:3) a +0 robe (20, -7, D:3) a stone (29, -19, D:3) a +0 flail (31, -19, D:3) a +0 hand axe a +1 chain mail of cold resistance (32, -19, D:3) a +0 hand axe a +0 dagger a +0 robe a +0 flail a +0 leather armour (32, -9, D:3) a +0 dagger a +0 robe (50, -29, D:3) 4 stones (53, -29, D:3) a +0 club (60, -19, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 6 stones (4, -25, D:4) a +0 dagger (13, -16, D:4) a +0 hand axe (18, -12, D:4) a +0 scale mail (35, -47, D:4) the +0 ring mail of Zeobuef {rF+ rN+ rCorr Stlth-} rF: It protects you from fire. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (36, -40, D:4) a +0 short sword of venom a +3 quarterstaff of chaos (42, -56, D:4) a +0 chain mail (46, -24, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (4, -3, D:5) a +0 chain mail (7, -17, D:5) a +0 leather armour (13, 1, D:5) the +0 scale mail of Tomylov {Harm rF- rN+ Dex+3} Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. Harm: It increases damage dealt and taken. (16, 28, D:5) a +0 robe (20, -11, D:5) a +0 dagger a +0 leather armour (20, 1, D:5) a +0 falchion (33, 29, D:5) a +0 ring mail (36, 27, D:5) 6 stones (40, 30, D:5) a +0 kite shield (43, 20, D:5) a +0 giant club (48, 17, D:5) a +0 cloak (52, -11, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (0, 23, D:6) a +0 leather armour a +0 trident (0, 24, D:6) a +0 whip (0, 30, D:6) a +0 leather armour a +0 whip (0, 33, D:6) a +0 chain mail a +0 hand axe (1, 33, D:6) a +0 ring mail a +0 club (3, 30, D:6) a +0 flail (4, 49, D:6) a +0 dagger 4 stones (4, 50, D:6) a +2 short sword of flaming (4, 51, D:6) a +0 club a +0 dagger (6, 17, D:6) a +0 war axe (8, 49, D:6) a +0 dagger (8, 51, D:6) a +0 whip 5 stones a +0 dagger (12, 16, D:6) a +0 mace (14, 28, D:6) a +0 ring mail 3 boomerangs a +0 whip (14, 29, D:6) a +0 robe a +0 dagger (15, 29, D:6) a +0 flail a +0 ring mail (23, 33, D:6) a +0 mace a +0 robe of resistance (26, 6, D:6) 6 stones (26, 29, D:6) a +0 club a boomerang a +0 leather armour (27, 6, D:6) a +0 broad axe (28, 7, D:6) 4 stones (31, 24, D:6) a +0 club (32, 22, D:6) a +0 short sword a curare-tipped dart (32, 23, D:6) a +0 shortbow (33, 7, D:6) 8 stones (33, 23, D:6) a +0 short sword (34, 11, D:6) 8 stones (35, 6, D:6) 4 stones (38, 1, D:6) a +0 halberd (41, 4, D:6) a +0 flail (41, 5, D:6) a +0 robe a +0 whip (41, 6, D:6) a +0 whip (41, 10, D:6) a +0 plate armour a +0 dire flail (43, 11, D:6) a +0 scale mail a +0 club a +0 war axe (43, 12, D:6) a +0 leather armour a +0 falchion Level 7 of the Dungeon [Shop] Quimnoepne's Weapon Shop a +0 trident (42 gold) a +1 heavy spear (148 gold) a +0 trident (42 gold) 4 stones (4 gold) the +10 morningstar "Ruczub" {heavy, Str+3 Int-5 SInv} (770 gold) Str: It affects your strength (+3). Int: It affects your intelligence (-5). SInv: It lets you see invisible. a +0 halberd (48 gold) a +1 heavy long sword (159 gold) 8 stones (9 gold) (0, 0, D:7) a scroll of fear (19, -16, D:7) a wand of roots (13) (21, -13, D:7) 5 atropa-tipped darts (23, -20, D:7) a scroll of teleportation (28, -19, D:7) 14 gold pieces (28, -14, D:7) 5 gold pieces (31, -23, D:7) 5 gold pieces a +0 club (43, -26, D:7) 7 stones the Ecumenical Temple