Dungeon Crawl Stone Soup version 0.30-a0-778-g2ef04afb54 (webtiles) character file. Game seed: 17826788173581099156 2 derval the Caller (level 1, -2/11 HPs) Began as an Octopode Summoner on Feb 16, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (30 turns). derval the Caller (Octopode Summoner) Turns: 30, Time: 00:00:13 Health: -2/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 1/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . b - amulet of the acrobat rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Jewellery b - an amulet of the acrobat (around mantle) Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You release your grip on the jackal. Your bat hits the jackal but does no damage. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The jackal completely misses you. Your bat barely misses the jackal. The jackal misses your bat. The jackal completely misses your bat. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat barely misses the jackal. Your bat hits the jackal but does no damage. The jackal barely misses you. The jackal closely misses your bat. The jackal completely misses your bat. Your bat hits the jackal. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. Your bat completely misses the jackal. The jackal misses your bat. The jackal closely misses you. Your quokka completely misses the jackal. Your bat barely misses the jackal. You barely miss the jackal. Your grab misses the jackal. You squeeze the jackal, but do no damage. Your bat hits the jackal but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat hits the jackal but does no damage. Your quokka bites the jackal. The jackal dies! The jackal closely misses you. Your bat hits the jackal but does no damage. You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal, but do no damage. Your bat hits the jackal but does no damage. x2 The jackal barely misses you. Your quokka bites the jackal. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal is almost dead. You constrict the jackal. Your bat hits the jackal but does no damage. The jackal completely misses you. The jackal bites you. You die... +....<....+ #.........# #..⌠...⌠..# #.........# #.........# # #####'##### #.##.##..#####. #.............. #.....h@r....## #.##.#bh###!... #.#..# .... .....h.......... ................ ##........)#... #............# #.......###.## ##....... .# You could see 2 jackals, a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures A jackal (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 30 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_loops_cross, dreamdust_ecumenical_altar_statues Action || total ---------------------------++------- Melee: Unarmed || 9 Constrict || 2 Tentacles || 2 Cast: Summon Small Mamm || 3 Stab: Sleeping || 1 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 3 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 3 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 30 daAuts