derval Level 1 of the Dungeon (0, 0, D:1) a staff of earth (4, -8, D:1) a +0 dagger (21, 25, D:1) a +0 whip (22, 3, D:1) a +0 leather armour (22, 23, D:1) a +0 kite shield (25, 26, D:1) 5 poisoned darts (31, 6, D:1) 3 boomerangs (37, 3, D:1) a +0 dagger (39, 4, D:1) a +0 dagger (40, 22, D:1) a +0 club (43, 21, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of flaming a stone (26, 40, D:2) a +0 short sword (33, 20, D:2) a +0 club (49, 24, D:2) a +0 dagger 5 stones (50, 31, D:2) 4 stones (51, 10, D:2) 2 stones (52, 8, D:2) a +0 leather armour (55, 5, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 2 stones (2, -1, D:3) a +0 hand axe (3, -2, D:3) a +0 whip a +0 scale mail (3, -1, D:3) a +0 dagger (6, -6, D:3) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (10, -42, D:3) a +0 mace an orc corpse (skeletalised by now) (11, -42, D:3) a +0 short sword a +0 chain mail (11, -41, D:3) a +0 flail a +0 chain mail (17, -17, D:3) a quokka corpse (skeletalised by now) (17, -16, D:3) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (27, -11, D:3) a +0 spear (29, -29, D:3) a +1 hat (29, 0, D:3) the +9 flail "Puhauv" {antimagic, rF+ rC+ rCorr} rF: It protects you from fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (30, -11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (33, -33, D:3) a +0 club 4 stones (34, -34, D:3) 7 stones (38, -34, D:3) 11 stones a +0 ring mail