Dungeon Crawl Stone Soup version 0.30-a0-743-gbfdf073431 (webtiles) character file. Game seed: 5433287498014803881 2 derval the Caller (level 1, -1/11 HPs) Began as an Octopode Summoner on Feb 8, 2023. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (83 turns). derval the Caller (Octopode Summoner) Turns: 83, Time: 00:00:11 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 2/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.7 Stealth - Level 2.0 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You miss the bat. You grab the bat. You squeeze the bat. The bat is severely wounded. You constrict the bat. You kill the bat! No target in view! No target in view! No target in view! HP restored. You see here a bat corpse. You enter the shallow water. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The helpless endoplasm fails to defend itself. You tentacle-slap the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. The endoplasm barely misses you. You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You tentacle-slap the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The endoplasm freezes you. You are frozen. You die... #.#.....~~...## #..#...#......# #..#.#.##...#.## ##.##.#.###.##†# #.##..####.# ## ##....#.# ##.##### #.## #@.# ##Jb.# ##.# .# . . .. You could see an endoplasm (ally target) and a friendly bat (summoned). Vanquished Creatures 2 bats (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 83 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_cross Action || total ---------------------------++------- Melee: Unarmed || 15 Constrict || 3 Tentacles || 2 Cast: Summon Small Mamm || 4 Stab: Sleeping || 2 Armour: Skin || 6 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 83 | 83 | 0 | 0 | 51 | 1 | 83.0 | Dungeon | 83 | 83 | 0 | 0 | 51 | 1 | 83.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 83 daAuts