Dungeon Crawl Stone Soup version 0.30-a0-743-gbfdf073431 (webtiles) character file. Game seed: 9931192008955560593 19 derval the Caller (level 2, -2/17 HPs) Began as an Octopode Summoner on Feb 7, 2023. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (570 turns). derval the Caller (Octopode Summoner) Turns: 570, Time: 00:00:37 Health: -2/17 AC: 1 Str: 7 XL: 2 Next: 75% Magic: 4/5 EV: 13 Int: 17 God: Gold: 60 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 60 gold pieces. Inventory: Scrolls b - a scroll of silence {unknown} c - a scroll of teleportation {unknown} d - 2 scrolls of identify {unknown} f - a scroll of fear {unknown} Potions a - a potion of magic e - a potion of attraction {unknown} g - a potion of flight {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.7 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 18% N/A 4% 2 Call Canine Familiar Summ 18% N/A 9% 3 Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm is lightly wounded. The endoplasm barely misses you. You tentacle-slap the endoplasm but do no damage. Your squeeze misses the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm barely misses you. You completely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You barely miss the endoplasm. You squeeze the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as you move away! The endoplasm closely misses you. The endoplasm attacks as you move away! The endoplasm hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The endoplasm freezes you. You are frozen. You die... ......# ...... # ......# #.###......###. ###.#.# ##.#...... .... ....#.##.....?.......# ...##.##.#.......#...# ..)...##.#.....#...# ....####...#.#.#r# ....# #........J# ...## #.#...#..@# #### #.#+#†....# ########....##$..#... .....................# ......#..............# ...⌠..#.............:# .....................# ##........#..........# .#........#..........# You could see an endoplasm (ally target) and a friendly rat (summoned). Vanquished Creatures 2 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) 2 quokkas (D:1) A ball python (D:1) A frilled lizard (D:1) 14 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) 1 creature vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 138 | D:1 | Reached XP level 2. HP: 12/17 MP: 1/5 464 | D:1 | Found Ulodejur's Antique Armour Boutique. 570 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, serial_shops, nicolae_shop_waterfront Action || total ---------------------------++------- Melee: Unarmed || 44 Tentacles || 16 Constrict || 10 Cast: Summon Small Mamm || 7 Stab: Sleeping || 1 Armour: Skin || 10 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 570 | 570 | 0 | 0 | 459 | 1 | 570.0 | Dungeon | 570 | 570 | 0 | 0 | 459 | 1 | 570.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 570 daAuts