derval Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (6, -2, D:1) a +0 falchion (7, 2, D:1) a +0 club (10, 11, D:1) a +0 pair of gloves (17, 10, D:1) a +0 club (18, -5, D:1) 6 stones (30, -7, D:1) a +0 ring mail (45, -25, D:1) a +0 whip a stone (48, -7, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (12, 5, D:2) a +0 dagger (13, 15, D:2) a bat corpse (skeletalised by now) (14, 5, D:2) a +0 club (16, 5, D:2) a +0 whip a kobold corpse (17, 5, D:2) a +0 club a goblin corpse (19, 7, D:2) a +0 leather armour (23, 8, D:2) a +0 spear of venom a +0 animal skin a +0 helmet (23, 33, D:2) the felid corpse of Natasha (25, 8, D:2) a +0 club a goblin corpse (25, 34, D:2) a +0 dagger (30, 4, D:2) a +0 club a goblin skeleton (47, 15, D:2) a +0 dagger (49, 17, D:2) the felid corpse of Natasha (skeletalised by now)