derval Level 1 of the Dungeon (0, 0, D:1) a +0 sling (15, -8, D:1) a +0 leather armour (19, -15, D:1) a +0 dagger 8 stones (19, -14, D:1) a +0 club a +0 dagger a +0 dagger 9 stones (19, -13, D:1) a +0 whip 5 stones (21, 7, D:1) a +2 short sword of protection 2 stones (24, 4, D:1) a +0 spear (35, -16, D:1) a +0 mace (36, 2, D:1) a +0 robe (57, 0, D:1) a +0 robe (62, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, -16, D:2) a rat corpse (skeletalised by now) (3, -12, D:2) an adder corpse (skeletalised by now) (7, -26, D:2) a +0 plate armour (7, -25, D:2) an adder corpse (skeletalised by now) (9, 3, D:2) a +0 pair of gloves (10, 1, D:2) a +0 short sword (13, -20, D:2) a +0 ring mail (29, 5, D:2) a +0 dagger (36, -11, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 0, D:3) a throwing net (22, -6, D:3) 6 stones (29, -11, D:3) a bat corpse (43, -13, D:3) a +0 dagger