Dungeon Crawl Stone Soup version 0.30-a0-743-gbfdf073431 (webtiles) character file. Game seed: 5535891218009438375 1 derval the Caller (level 1, -1/11 HPs) Began as an Octopode Summoner on Feb 6, 2023. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (74 turns). derval the Caller (Octopode Summoner) Turns: 74, Time: 00:00:11 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 18 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . b - +6 ring of dexterity rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Jewellery b - a +6 ring of dexterity (left tentacle) Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your bat hits the hobgoblin but does no damage. Your bat barely misses the hobgoblin. The hobgoblin misses you. You closely miss the hobgoblin. You grab the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! No target in view! No target in view! HP restored. Your bat disappears in a puff of smoke! Magic restored. Found a stone staircase leading down. Your bat disappears in a puff of smoke! Found a stone staircase leading down. b - a +6 ring of dexterity An endoplasm comes into view. There is a stone staircase leading down here. You feel agile. b - a +6 ring of dexterity (left tentacle) The helpless endoplasm fails to defend itself. You tentacle-slap the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. The endoplasm hits you. You tentacle-slap the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You die... #. .# #.# .# #.# .# ... .. #.# .# . #.# .# ..... ##.##.# .....####...@J# ......$..>.###### #.#............... #.##.####.######## #.#.........# #.###.....#.####### #.................# ######.########.#####.# .......# #.# You could see an endoplasm. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 74 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, chequers_serial_rivers_room_a Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 1 Tentacles || 1 Cast: Summon Small Mamm || 2 Stab: Sleeping || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 73 | 0 | 0 | 52 | 1 | 73.0 | Dungeon | 73 | 73 | 0 | 0 | 52 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 73 daAuts