Dungeon Crawl Stone Soup version 0.30-a0-743-gbfdf073431 (webtiles) character file. Game seed: 2199311404993183830 19 derval the Caller (level 2, 0/17 HPs) Began as an Octopode Summoner on Feb 5, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (516 turns). derval the Caller (Octopode Summoner) Turns: 516, Time: 00:00:33 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 75% Magic: 1/5 EV: 13 Int: 17 God: Gold: 31 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Scrolls c - a scroll of blinking {unknown} d - a scroll of vulnerability {unknown} e - a scroll of enchant weapon {unknown} f - 3 scrolls of poison {unknown} h - a scroll of identify {unknown} Potions a - a potion of magic b - a potion of invisibility {unknown} g - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.7 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 18% N/A 4% 2 Call Canine Familiar Summ 18% N/A 9% 3 Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your bat closely misses the jackal. The jackal bites you. The jackal barely misses your bat. The endoplasm hits your bat. Your bat barely misses the endoplasm. You tentacle-slap the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is almost dead. Your bat hits the endoplasm. The jackal misses you. Your bat closely misses the jackal. The jackal completely misses your bat. The endoplasm completely misses your bat. The jackal bites your bat. The jackal barely misses you. You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is almost dead. Your bat hits the endoplasm but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses your bat. The endoplasm misses your bat. Your bat barely misses the jackal. You swap places. Your bat hits the endoplasm. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The jackal bites your bat but does no damage. The endoplasm hits your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal but do no damage. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Your bat closely misses the jackal. The jackal closely misses you. You swap places. Your bat hits the jackal but does no damage. The jackal bites you. You die... #....# #### ###########.## #### .# .#_^...# #†.# #.. .# .####..# ##.# #.# .# .......#####'###.## .# .............)....# .# ..................# .# ................b.##.# ................@.hJ.### ##...............h#†...# #................##.#.# #................# .# # #####............# .# ############## .# .# .# .. # You could see an endoplasm, 2 jackals and a friendly bat (summoned). Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) A jackal (D:1) 3 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A ball python (D:1) 2 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 145 | D:1 | Reached XP level 2. HP: 9/17 MP: 5/5 484 | D:1 | Found a faded altar of an unknown god. 516 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, hellmonk_ecumenical_altar_leap_of_faith Action || total ---------------------------++------- Melee: Unarmed || 51 Tentacles || 15 Constrict || 14 Cast: Summon Small Mamm || 8 Stab: Sleeping || 5 Armour: Skin || 8 Dodge: Dodged || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 516 | 516 | 0 | 0 | 396 | 1 | 516.0 | Dungeon | 516 | 516 | 0 | 0 | 396 | 1 | 516.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 516 daAuts