derval Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 16, D:1) a +0 club (8, 2, D:1) a +0 short sword 4 stones (10, -3, D:1) a +0 dagger (12, -2, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (16, -15, D:1) a quokka corpse (skeletalised by now) (31, -9, D:1) a +0 whip (33, -8, D:1) a bat skeleton (36, -7, D:1) a bat corpse (36, 5, D:1) a jackal corpse (37, 0, D:1) 2 potions of heal wounds