Dungeon Crawl Stone Soup version 0.30-a0-743-gbfdf073431 (webtiles) character file. Game seed: 1944408610749836653 21 derval the Caller (level 2, -3/17 HPs) Began as an Octopode Summoner on Feb 5, 2023. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (619 turns). derval the Caller (Octopode Summoner) Turns: 619, Time: 00:00:44 Health: -3/17 AC: 1 Str: 7 XL: 2 Next: 87% Magic: 4/5 EV: 13 Int: 17 God: Gold: 35 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Scrolls c - a scroll of noise {unknown} e - a scroll of teleportation {unknown} f - a scroll of identify {unknown} g - a scroll of summoning {unknown} Potions a - a potion of magic d - a potion of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.8 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 18% N/A 4% 2 Call Canine Familiar Summ 18% N/A 8% 3 Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Summon Lightning Spire Summ/Air 9% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka but do no damage. You squeeze the quokka. You kill the quokka! An endoplasm comes into view. You see here a quokka corpse. You reach to attack! The helpless rat fails to defend itself. You hit the rat. You kill the rat! The endoplasm quivers. The endoplasm quivers. You hit the endoplasm but do no damage. The endoplasm hits you. You barely miss the endoplasm. You squeeze the endoplasm. The endoplasm is almost dead. The endoplasm jiggles. The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm hits you. x2 You hit the endoplasm but do no damage. You squeeze the endoplasm. You kill the endoplasm! The endoplasm barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The endoplasm attacks as you move away! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The endoplasm freezes you. You are frozen. You die... ############ #...†......# #$.........# ###..........# #####...†...J....# #####.....#.....@.b..# ......##.............# ######...##...######.# #..########....### #.## ##........## #.# ##....##....## #.# #.........[..# #.# ##............## #.# ##.....####.....# You could see an endoplasm (ally target) and a friendly bat (summoned). Vanquished Creatures 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 4 quokkas (D:1) A bat (D:1) A frilled lizard (D:1) 3 rats (D:1) 16 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 1 creature vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 339 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 349 | D:1 | Found a faded altar of an unknown god. 350 | D:1 | Noticed a golden eye 355 | D:1 | Noticed a golden eye 355 | D:1 | Noticed an eye of devastation 355 | D:1 | Noticed a golden eye 619 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_rooms, hellmonk_ecumenical_altar_watching_god Action || total ---------------------------++------- Melee: Spear || 40 Constrict || 7 Unarmed || 1 Tentacles || 7 Cast: Summon Small Mamm || 6 Stab: Sleeping || 9 Armour: Skin || 3 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 622 | 599 | 23 | 147 | 301 | 1 | 622.0 | Dungeon | 622 | 599 | 23 | 147 | 301 | 1 | 622.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 622 daAuts