Dungeon Crawl Stone Soup version 0.30-a0-743-gbfdf073431 (webtiles) character file. Game seed: 8941516458942127097 0 derval the Caller (level 1, 0/11 HPs) Began as an Octopode Summoner on Feb 5, 2023. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (58 turns). derval the Caller (Octopode Summoner) Turns: 58, Time: 00:00:35 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 2/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, derval the Octopode Summoner. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. Found a short sword. You open the door. There is an open door here. You open the door. An endoplasm and a dart slug come into view. Found 10 gold pieces and a whip. There is an open door here. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! The helpless endoplasm fails to defend itself. You tentacle-slap the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. Your squeeze misses the endoplasm. The endoplasm is lightly wounded. The endoplasm misses you. You tentacle-slap the endoplasm. You squeeze the endoplasm, but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm attacks as you move away! The endoplasm barely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The endoplasm freezes you. You are frozen. You die... .....# .....# ##### .....# #########...# .)...# +...........##.w...## ########....#.......# +......#....#b$....# #.....##....#J# #.....##....#@# #...........'.# ####..#####....### ......# #~#### .###.## .~~~ .# #....~~~≈≈≈ .# #####.≈~≈~~≈ .# ...≈.≈≈≈≈ '###### ≈~#### You could see a dart slug, an endoplasm (ally target) and a friendly bat (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 58 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_large_a, chequers_serial_rivers_marsh, chequers_serial_rivers_room_b, chequers_serial_rivers_small_3, chequers_serial_rivers_small_a, grunt_decor_arrowhead Action || total ---------------------------++------- Melee: Unarmed || 3 Tentacles || 1 Cast: Summon Small Mamm || 1 Stab: Sleeping || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 58 | 58 | 0 | 0 | 50 | 1 | 58.0 | Dungeon | 58 | 58 | 0 | 0 | 50 | 1 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 58 daAuts