Dungeon Crawl Stone Soup version 0.30-a0-743-gbfdf073431 (webtiles) character file. Game seed: 13183144847467356339 16 derval the Caller (level 2, 0/17 HPs) Began as an Octopode Summoner on Feb 5, 2023. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (394 turns). derval the Caller (Octopode Summoner) Turns: 394, Time: 00:00:40 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 54% Magic: 2/5 EV: 13 Int: 17 God: Gold: 41 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Missiles f - a throwing net Scrolls b - a scroll of blinking {unknown} c - 3 scrolls of identify {unknown} e - a scroll of teleportation {unknown} g - 4 scrolls of fear {unknown} h - a scroll of amnesia {unknown} Potions a - a potion of magic d - 2 potions of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.6 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 17% N/A 4% 2 Call Canine Familiar Summ 17% N/A 9% 3 Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm is moderately wounded. The endoplasm misses you. You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm barely misses you. You tentacle-slap the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. The endoplasm attacks as you move away! The endoplasm closely misses you. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The endoplasm barely misses you. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as you move away! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Your rat bites the endoplasm. The endoplasm hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The endoplasm attacks as you move away! The endoplasm closely misses you. The endoplasm attacks as you move away! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as you move away! The endoplasm hits you but does no damage. Your magical contamination has completely faded away. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The endoplasm hits you. You die... .# #.. ##+###...### .. #.# ....##..# #####. ###.# #..#.)# ~~~.. #...+ #.'†.# ~8~# #.#.# #..#†.# 8~~# #.#.## ....##..# ~~≈# #.#..###+###...# ~≈≈##. #.##.........#.# ~≈§... ###@##....######.# ~~§### #...J............# 8~~# ....r#####...######## ~8~# ##### ##.## ~~~# #.# .... #.# #### #.# #.# B.# You could see an endoplasm (ally target) and a friendly quokka (summoned). Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) A kobold (D:1) A quokka (D:1) 2 bats (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) 2 bats (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A kobold (D:1) 7 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 271 | D:1 | Reached XP level 2. HP: 9/17 MP: 5/5 394 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_ring, ebering_ecumenical_altar_ruins, minmay_misc_feat_five, minmay_box_of_dots Action || total ---------------------------++------- Melee: Unarmed || 47 Constrict || 11 Tentacles || 6 Cast: Summon Small Mamm || 10 Stab: Sleeping || 2 Armour: Skin || 13 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 394 | 394 | 0 | 76 | 179 | 1 | 394.0 | Dungeon | 394 | 394 | 0 | 76 | 179 | 1 | 394.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 394 daAuts