derval Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, 13, D:1) a +0 leather armour (14, 39, D:1) a +0 spear (24, 32, D:1) a +0 dagger (29, 42, D:1) a +0 club (34, 24, D:1) a +0 morningstar (43, 31, D:1) a +0 club (51, 21, D:1) a +0 spear Level 2 of the Dungeon [Shop] Ral Enn's Antique Armour Boutique a +0 pair of gloves (108 gold) an orb of wrath (312 gold) a +0 leather armour (48 gold) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (482 gold) *Fog: It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 pair of boots (108 gold) a +0 cloak (108 gold) a +2 leather armour of fire resistance (456 gold) a +0 ring mail (96 gold) a +0 robe (16 gold) a +2 helmet of see invisible (516 gold) a +0 robe (16 gold) a +2 robe (304 gold) (0, 0, D:2) 3 stones (1, 13, D:2) a +0 club 3 boomerangs a +0 ring mail (25, -5, D:2) a +0 dagger (27, -12, D:2) 5 poisoned darts (27, 4, D:2) a +0 short sword (27, 30, D:2) 6 stones (30, -9, D:2) a +0 plate armour (35, -6, D:2) a +1 dagger of venom 4 stones (35, 0, D:2) a +0 ring mail (37, -6, D:2) 2 stones (41, -1, D:2) a +0 short sword (53, 1, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) an adder corpse (2, 41, D:3) a jackal corpse (2, 42, D:3) a ball python corpse (8, 31, D:3) a dart slug corpse (8, 34, D:3) a +0 club (27, 3, D:3) 4 stones (28, 2, D:3) a hobgoblin corpse (skeletalised by now) (33, 33, D:3) a +0 dagger a kobold corpse (skeletalised by now) (49, -1, D:3) a quokka corpse (skeletalised by now) (49, 6, D:3) a +0 dagger