Dungeon Crawl Stone Soup version 0.30-a0-738-g116ff8c4af (webtiles) character file. Game seed: 8022248061935778187 4 derval the Caller (level 1, 0/11 HPs) Began as an Octopode Summoner on Feb 3, 2023. Slain by a hobgoblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (118 turns). derval the Caller (Octopode Summoner) Turns: 118, Time: 00:00:28 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 60% Magic: 1/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 18 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . b - +6 ring of dexterity rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Jewellery b - a +6 ring of dexterity (left tentacle) Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Dir - move target, f - hobgoblin Aim: a hobgoblin (severely wounded, ally target) Attack! Your bat barely misses the hobgoblin. Your bat hits the hobgoblin but does no damage. The hobgoblin closely misses your bat. Your bat hits the hobgoblin but does no damage. The hobgoblin hits your bat but does no damage. Your bat closely misses the hobgoblin. Your bat hits the hobgoblin but does no damage. The hobgoblin hits your bat. Your bat hits the hobgoblin but does no damage. x2 The hobgoblin hits your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! The hobgoblin closely misses your bat. Your bat closely misses the hobgoblin. Your bat closely misses the hobgoblin. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the hobgoblin but does no damage. Your bat hits the hobgoblin but does no damage. The hobgoblin hits your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your quokka barely misses the hobgoblin. The hobgoblin shouts! There is a large open door here. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, ally target) Attack! The hobgoblin attacks as you move away! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as you move away! The hobgoblin hits you. You die... ### #.# #.#### #.# #....###.. ######## #..####... #......#######..#.#.8.. #...........##..#...... #...........##..#.....⌠ ######rg......+#......... #....§.#@.....+#....#.8.. #...§..#............##... #......###..........###.. #......# #..............# #......# ####........>..# #......# #............ #......# #...#.......# #......# #...+....#... ######.# #...######..# You could see a hobgoblin and a friendly quokka (summoned). Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 118 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, wad_floor_pattern_untrapped, nicolae_titane Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.0 Spellcasting | | 2.0 Summonings | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 3 Tentacles || 3 Cast: Summon Small Mamm || 5 Stab: Sleeping || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 117 | 117 | 0 | 18 | 48 | 1 | 117.0 | Dungeon | 117 | 117 | 0 | 18 | 48 | 1 | 117.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 117 daAuts