derval Level 1 of the Dungeon (4, -3, D:1) 3 poisoned darts (7, -8, D:1) 4 stones (7, 6, D:1) a +0 dagger (10, 7, D:1) a book of Callings (16, 3, D:1) a +0 club (17, 21, D:1) a +0 hand axe (22, 7, D:1) a +0 leather armour (24, 4, D:1) a +0 club (25, 31, D:1) a +0 robe (27, 5, D:1) a +0 ring mail (45, 33, D:1) a +0 dagger (45, 34, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, -3, D:2) a gold piece (2, -2, D:2) a gold piece (3, 16, D:2) a +0 helmet (4, 0, D:2) a bat corpse (7, 12, D:2) a ball python corpse (16, 14, D:2) a +0 short sword (17, -16, D:2) a +0 sling (17, 14, D:2) a hobgoblin corpse (19, 10, D:2) 5 stones (22, -18, D:2) an adder corpse (skeletalised by now) (22, 2, D:2) a +0 trident (25, 18, D:2) a +0 leather armour (31, 12, D:2) a +0 club (38, 8, D:2) a +0 dagger (42, -8, D:2) a frilled lizard corpse (skeletalised by now) (47, -11, D:2) a rat corpse (skeletalised by now)