Dungeon Crawl Stone Soup version 0.30-a0-737-gf23d94013f (webtiles) character file. Game seed: 10077660704549983769 21 derval the Caller (level 2, 0/17 HPs) Began as an Octopode Summoner on Feb 2, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:12 (633 turns). derval the Caller (Octopode Summoner) Turns: 633, Time: 00:01:13 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 83% Magic: 0/5 EV: 13 Int: 17 God: Gold: 55 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 55 gold pieces. Inventory: Missiles c - 6 javelins (quivered) Jewellery f - an amulet of guardian spirit Scrolls a - a scroll of teleportation {unknown} d - a scroll of amnesia {unknown} e - a scroll of fog {unknown} g - a scroll of immolation {unknown} h - a scroll of vulnerability {unknown} Potions b - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.8 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 18% N/A 4% 2 Call Canine Familiar Summ 18% N/A 8% 3 Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal closely misses your bat. Your bat closely misses the jackal. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. You squeeze the jackal. The jackal is almost dead. Your bat barely misses the jackal. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses your bat. Your bat hits the jackal but does no damage. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal is almost dead. Your bat barely misses the jackal. Your bat hits the jackal. The jackal dies! The jackal bites your bat. Your bat hits the jackal but does no damage. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka bites the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You swap places. The jackal bites you but does no damage. Your quokka completely misses the jackal. Your quokka bites the jackal but does no damage. The jackal barely misses you. You tentacle-slap the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is heavily wounded. Your quokka closely misses the jackal. The jackal closely misses you. Your quokka barely misses the jackal. You closely miss the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal closely misses you. Your quokka closely misses the jackal. The jackal closely misses you. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you. You die... #... ..# ..######.####.# ...........##.# ..######.#.##.# #.......# #.......# #†##.##r# #.##..#h# ######## #.###.#@# .......# #.###.#.# .......# #.....r.# .......# #####.### ....(..######...# .......##..)†...# .......##.###...# .......##.# ##### ###.#####.# You could see a jackal (ally target), a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures A ball python (D:1) 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) 3 bats (D:1) A frilled lizard (D:1) A rat (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A jackal (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 rats (D:1) A spectral hobgoblin (D:1) 9 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 129 | D:1 | Reached XP level 2. HP: 10/17 MP: 0/5 250 | D:1 | Found a faded altar of an unknown god. 633 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_cross, dreamdust_ecumenical_altar_drowned_temple Action || total ---------------------------++------- Melee: Unarmed || 30 Constrict || 10 Tentacles || 8 Throw: Javelin || 2 Cast: Summon Small Mamm || 24 Use: Potion || 1 Armour: Skin || 4 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 634 | 634 | 0 | 138 | 313 | 1 | 634.0 | Dungeon | 634 | 634 | 0 | 138 | 313 | 1 | 634.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 634 daAuts