derval Level 1 of the Dungeon (0, 1, D:1) a +0 dagger 5 stones (7, -12, D:1) 3 atropa-tipped darts (28, -25, D:1) a +0 club (29, -2, D:1) a +0 pair of gloves (30, -30, D:1) a +0 dagger (30, -19, D:1) a +0 short sword (31, 12, D:1) a +0 dagger (35, -24, D:1) a +0 scale mail (36, 10, D:1) a +0 robe (39, -7, D:1) a +0 club (42, -13, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (17, 27, D:2) a +0 club (21, 25, D:2) a +0 dagger 2 stones (23, 33, D:2) a +0 club (36, 32, D:2) a +0 whip (41, -5, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (0, 18, D:3) a +0 war axe a +0 war axe a +0 club (0, 19, D:3) a +0 dagger a +0 robe (0, 20, D:3) a +0 dagger a +0 robe (0, 21, D:3) a +0 whip a +0 leather armour (0, 22, D:3) a +0 hand axe a +0 dagger 3 boomerangs (2, 24, D:3) 2 stones (3, 0, D:3) a +0 trident a +0 trident (4, 23, D:3) a +0 spear a +0 robe (6, 22, D:3) a +0 club (7, 13, D:3) 6 stones (11, -12, D:3) a +0 scale mail (12, -15, D:3) a +0 club (12, -14, D:3) a +0 hand axe a +0 leather armour of positive energy (12, -12, D:3) a +0 short sword (12, 9, D:3) a +0 sling (17, -8, D:3) a +0 morningstar a +0 leather armour (18, -8, D:3) the +0 robe "Forget-Me-Not" {rF+} rF: It protects you from fire. a +0 dagger (22, 29, D:3) a +0 dagger 3 boomerangs (23, 29, D:3) a +0 club a +0 dagger a +0 robe (23, 30, D:3) a +0 war axe a +0 leather armour (23, 32, D:3) a +0 whip 2 boomerangs a +0 chain mail (36, 40, D:3) a +0 robe (45, 16, D:3) a +0 dagger 3 stones (47, 8, D:3) a +0 heavy hand axe (58, 22, D:3) a +0 robe (60, -4, D:3) a +0 pair of gloves Level 4 of the Dungeon (2, -4, D:4) 4 stones (13, 4, D:4) a +0 club 6 stones (16, 25, D:4) a +0 dagger (still there?) a +0 robe (still there?) Sif Muna's Directory of Malignant Rites (still there?) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 (16, 26, D:4) a +0 dagger a +0 robe (17, 6, D:4) a +0 flail (22, 6, D:4) a +0 club (33, 10, D:4) a +0 whip (34, 4, D:4) 2 boomerangs of dispersal (36, 9, D:4) 5 boomerangs (37, 19, D:4) 2 poisoned darts (38, -16, D:4) a +0 plate armour (40, 4, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 morningstar (13, -2, D:5) a +0 sling (25, -3, D:5) a +0 spear a +0 spear (25, 0, D:5) a +0 flail a +0 club (26, -21, D:5) a +0 flail a +1 spear of distortion (26, -20, D:5) a +2 heavy halberd (26, -17, D:5) a +0 flail (46, -1, D:5) a +0 dagger (54, -4, D:5) a +0 flail a +0 leather armour (56, -21, D:5) a +0 giant club (59, -3, D:5) 4 stones (59, 7, D:5) a +0 dagger (65, 0, D:5) 5 javelins Level 6 of the Dungeon [Shop] Inep's Book Shoppe a book of the Senses (448 gold) Great Wizards, Vol. II (532 gold) a book of Weapons (392 gold) a book of Party Tricks (224 gold) a book of Burglary (280 gold) a book of Storms (448 gold) a book of Beasts (532 gold) a book of Unlife (504 gold) the Compendium of Viridian Ouranomancy (616 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Poisonous Vapours Poison/Air 2 c - Silence Hexes/Air 5 d - Chain Lightning Conjuration/Air 9 (0, 0, D:6) a +0 short sword a +0 robe (15, 1, D:6) a +0 chain mail (24, -18, D:6) 5 stones (29, -12, D:6) a +0 giant club (36, -35, D:6) a +0 flail (38, -27, D:6) a +0 scale mail (40, -29, D:6) a +0 scale mail a +0 dagger (41, -29, D:6) the +1 robe of the Farrier {-Tele Harm Regen+ Stlth+} -Tele: It prevents most forms of teleportation. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. a +0 short sword (41, -24, D:6) a +0 dagger (41, -12, D:6) a +0 club (42, -27, D:6) a +0 leather armour a +0 hand axe (43, -34, D:6) 6 atropa-tipped darts (44, -27, D:6) a +0 quarterstaff (45, -27, D:6) a +0 ring mail a +0 mace (45, -13, D:6) a +0 giant club a +0 dire flail (51, -21, D:6) 4 stones Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (0, 1, D:7) 5 stones (16, 9, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) 16 gold pieces (1, -6, D:8) a +0 leather armour (5, -8, D:8) a scroll of immolation Level 9 of the Dungeon (0, 0, D:9) a yak corpse (6, 5, D:9) a +0 robe (44, -12, D:9) a potion of berserk rage (44, -3, D:9) 12 gold pieces Level 10 of the Dungeon (0, 0, D:10) a +0 cloak (8, 19, D:10) 18 gold pieces the Ecumenical Temple