derval Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, 35, D:1) a goblin corpse (skeletalised by now) (10, 26, D:1) a +0 dagger (13, -5, D:1) a +0 club (15, 32, D:1) a +0 dagger (18, -6, D:1) a +0 ring mail (22, 15, D:1) a +0 club (26, 17, D:1) a +0 club (26, 20, D:1) a +0 whip a cursed -3 club (38, -1, D:1) a +0 club (42, -4, D:1) a +0 club (47, -6, D:1) a rat skeleton (52, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, 1, D:2) a potion of heal wounds (5, 4, D:2) a jackal corpse (10, 1, D:2) an adder corpse (10, 6, D:2) a potion of heal wounds