derval Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 34, D:1) a +0 dagger (3, -3, D:1) a +0 short sword (22, 24, D:1) a +0 club (36, 3, D:1) a +0 scale mail (40, 8, D:1) a +0 club Level 2 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:2) a +0 leather armour (8, -26, D:2) 4 javelins (12, -27, D:2) a +0 robe (17, -27, D:2) a +0 whip (23, -20, D:2) a cursed -3 dagger (23, 1, D:2) a +0 flail a +0 chain mail (28, -15, D:2) a -2 ring of dexterity (29, -18, D:2) a +0 club (45, 2, D:2) a +0 club (47, -2, D:2) a +0 club (47, 2, D:2) 2 throwing nets (57, -7, D:2) a +0 club (62, -22, D:2) a +0 club Level 3 of the Dungeon (0, 6, D:3) a +0 robe a +0 dagger a +0 robe a +0 dagger (1, 21, D:3) a +0 leather armour a +0 mace (2, 22, D:3) a +0 flail (2, 23, D:3) a +0 short sword (2, 26, D:3) a +0 ring mail (4, 26, D:3) a +0 club (21, -9, D:3) a +0 club (26, 4, D:3) a +0 robe a cursed -3 scythe (49, 0, D:3) a +0 club Level 4 of the Dungeon [Shop] Qelus's General Store a scroll of amnesia (38 gold) a potion of might (44 gold) a scroll of teleportation (33 gold) a +0 ring mail (44 gold) 19 arrows (41 gold) the ring of Raxudd {*Corrode rElec rF+ MR+} (429 gold) [ring of protection from fire] It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It may corrode you when you take damage. a scroll of identify (22 gold) a scroll of identify (22 gold) a ration (55 gold) (0, 0, D:4) a cursed -3 dagger (0, 3, D:4) a +0 shortbow (5, 6, D:4) a +0 hand axe (8, 6, D:4) a +0 ring mail (10, -12, D:4) a +0 short sword (12, -10, D:4) a cursed -3 giant club (21, 31, D:4) a +0 giant club (35, 36, D:4) 4 poisoned needles (36, -3, D:4) a +0 chain mail (46, 22, D:4) a +0 club (52, 26, D:4) a +1 hand axe of distortion (58, 10, D:4) a +0 club (65, 2, D:4) 7 tomahawks Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (18, 8, D:5) a +0 leather armour a +0 dagger (19, 6, D:5) a +0 robe a +0 dagger (19, 8, D:5) a +0 robe a +0 dagger (32, 25, D:5) 4 large rocks Level 6 of the Dungeon (7, 13, D:6) a +0 flail (15, 4, D:6) a +0 shortbow (21, 29, D:6) a +0 robe (30, -13, D:6) a +0 shortbow (37, -2, D:6) a +0 dagger a +0 robe (38, -2, D:6) a cursed +0 plate armour (38, 0, D:6) a +0 hand axe a +0 chain mail (40, -2, D:6) a cursed -2 hand axe (44, 0, D:6) a +0 dagger a +0 robe (51, 34, D:6) a +0 ring mail (59, 36, D:6) a +0 shortbow Level 7 of the Dungeon (6, 26, D:7) 8 gold pieces (6, 27, D:7) 15 gold pieces (7, 26, D:7) 19 gold pieces (7, 27, D:7) 15 gold pieces (8, 14, D:7) a cursed -2 spear (8, 25, D:7) 16 gold pieces (9, 14, D:7) a +0 whip of electrocution (11, 27, D:7) a +0 leather armour (unseen) (14, 14, D:7) a +0 club (21, 22, D:7) a cursed -3 dagger (26, 33, D:7) a +0 dagger (29, 32, D:7) a +0 pair of gloves (30, 27, D:7) a +0 ring mail (31, 19, D:7) a book of Air (31, 32, D:7) a +0 chain mail (35, 19, D:7) a +2 short sword of venom (35, 23, D:7) a +0 pair of gloves (39, 40, D:7) a +0 giant spiked club a +0 dagger a +0 robe (40, 39, D:7) a +1 quarterstaff of draining a cursed -2 dagger a +0 robe (42, 37, D:7) a +2 dagger of freezing a +0 robe (43, 3, D:7) a +0 shortbow (46, 18, D:7) 15 sling bullets (62, 19, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, -23, D:8) a +0 mace (2, -23, D:8) a +0 vampiric dagger (3, -23, D:8) a +0 club (3, -21, D:8) a +0 chain mail a +0 short sword (7, 2, D:8) a necrophage corpse (9, -13, D:8) a +0 dagger a cursed -1 robe a +0 ring mail (9, -12, D:8) a +0 dagger a +0 robe (9, -11, D:8) a cursed -1 mace a +0 leather armour (18, -6, D:8) a +0 quarterstaff (21, -3, D:8) an iguana corpse (21, 5, D:8) a +0 scale mail (28, -8, D:8) a +0 plate armour (30, 8, D:8) a +0 flail (32, -15, D:8) a cursed -1 war axe (33, -17, D:8) a +0 ring mail (34, -9, D:8) a +0 hunting sling (38, -11, D:8) a +0 shortbow