derval Level 1 of the Dungeon (6, -9, D:1) a +0 leather armour (8, -16, D:1) a +0 short sword (10, -22, D:1) a +0 mace (11, -22, D:1) a +0 club (25, -1, D:1) a +0 club (29, -11, D:1) a cursed +0 dagger a stone (33, -26, D:1) a +0 mace (54, -21, D:1) a +0 club (59, -31, D:1) a +0 club (59, -21, D:1) a +0 short sword Level 2 of the Dungeon (24, -5, D:2) a +0 robe (28, 21, D:2) a +0 plate armour (33, -9, D:2) a +0 chain mail (33, -5, D:2) a +0 club (33, 0, D:2) a +0 club (40, -8, D:2) a +0 ring mail (41, -9, D:2) a +0 leather armour (41, -6, D:2) a +0 club (41, 5, D:2) a +0 mace (46, -8, D:2) a +0 dagger (47, 36, D:2) a +0 short sword (51, 11, D:2) a cursed +0 leather armour (58, -15, D:2) a cursed -3 club (62, 25, D:2) a +0 club Level 3 of the Dungeon (12, -11, D:3) a +0 club (18, -17, D:3) a +0 dagger a +0 robe (19, -2, D:3) a +0 club (22, 30, D:3) 2 throwing nets (23, -17, D:3) a +0 robe (31, -27, D:3) a +0 ring mail a +0 club (34, 17, D:3) a +0 pair of gloves (35, 8, D:3) a +0 rapier (38, 13, D:3) a +0 club (40, 1, D:3) a cursed -3 dagger (40, 25, D:3) a +0 club (47, 2, D:3) a cursed -2 club (47, 3, D:3) a +0 club (48, 1, D:3) a +0 club a +0 club (50, 9, D:3) a +0 dagger (55, -4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 22 bolts (1, -35, D:4) a +0 dagger a +0 robe a +0 hand axe (4, 3, D:4) a +0 robe (9, -41, D:4) a +0 ring mail (14, -49, D:4) a +0 spear (15, -48, D:4) a +0 scale mail (17, -49, D:4) a +0 dagger (17, -46, D:4) a +0 giant club (22, -42, D:4) a +0 short sword (25, -43, D:4) a +0 rapier Level 5 of the Dungeon [Shop] Quur's Distillery a potion of mutation (112 gold) a potion of brilliance (56 gold) a potion of berserk rage (70 gold) a potion of agility (56 gold) a potion of degeneration (14 gold) a potion of brilliance (56 gold) a potion of heal wounds (70 gold) a potion of might (56 gold) (0, 0, D:5) a +0 rapier (unseen) (0, 3, D:5) a scroll of enchant armour (10, 25, D:5) a +0 rapier (11, 29, D:5) a +0 ring mail (13, 21, D:5) a frilled lizard corpse (skeletalised by now) (14, 4, D:5) 13 arrows (15, 25, D:5) a water moccasin corpse (skeletalised by now) (18, 27, D:5) a +0 whip of electrocution a +0 robe a cursed +0 animal skin the big kobold corpse of Pikel (skeletalised by now) (20, 27, D:5) a +0 animal skin (24, 25, D:5) a +0 pair of gloves (30, 29, D:5) a worker ant corpse (35, 22, D:5) a +0 hand axe (38, 37, D:5) 7 needles of sleeping (40, 35, D:5) a +0 spear (43, 46, D:5) 7 tomahawks