derval Level 1 of the Dungeon (0, 0, D:1) 6 large rocks (5, 12, D:1) a +0 club (14, -22, D:1) a +0 short sword (16, 18, D:1) a +0 ring mail (18, 5, D:1) a +0 club (26, -8, D:1) a cursed -1 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) a +0 club (5, 17, D:2) a +0 club (11, 11, D:2) a cursed +0 dagger (15, 11, D:2) a +0 hand axe a +0 dagger a +0 leather armour a +0 dagger a cursed +0 robe a +0 falchion a +0 whip (26, 27, D:2) a +0 club a jackal corpse (skeletalised by now) (28, 39, D:2) a quokka corpse (skeletalised by now) (29, 25, D:2) a jackal skeleton (37, 7, D:2) a scroll of identify (38, 6, D:2) 20 stones (41, 6, D:2) a potion of heal wounds (45, 8, D:2) a +0 mace (45, 29, D:2) a cursed +0 dagger (46, 43, D:2) an adder corpse (48, 4, D:2) a +0 pair of gloves