derval Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -29, D:1) a +0 halberd (1, -25, D:1) a +0 dagger (1, -10, D:1) a +0 dagger (12, -21, D:1) a +0 club (22, -8, D:1) a +0 chain mail (26, -22, D:1) a +0 dagger (36, -23, D:1) a +0 club (38, -13, D:1) a +0 hunting sling (40, -28, D:1) a +0 ring mail (47, -13, D:1) a +0 leather armour (53, -23, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 18 bolts (3, -3, D:2) a +0 robe (6, -8, D:2) a +0 dagger (9, -23, D:2) 5 curare-tipped needles (12, -11, D:2) a +0 cloak (15, -31, D:2) a +0 ring mail (32, 5, D:2) a +0 mace (39, 9, D:2) a +0 short sword (45, -23, D:2) a +0 club a +0 club (52, -9, D:2) a +0 dagger a +0 club (58, -3, D:2) a cursed -2 dagger (65, 4, D:2) 21 bolts Level 3 of the Dungeon (0, 0, D:3) 14 arrows (1, -15, D:3) a +0 hand axe (3, -15, D:3) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 dagger (4, -12, D:3) a +0 dagger a +0 robe (4, -11, D:3) a +0 club (21, 13, D:3) a +0 robe (26, 2, D:3) a +0 mace (29, 7, D:3) a cursed +0 flail (30, 4, D:3) a +0 falchion a +0 dagger a +0 leather armour a +0 dagger (37, 19, D:3) a +0 naga barding (40, 0, D:3) a +0 club (41, -17, D:3) a +0 quarterstaff (44, -27, D:3) a cursed -1 club (45, 6, D:3) 22 arrows (46, -2, D:3) a +0 robe (48, -20, D:3) a +0 cloak (50, 10, D:3) a +0 club Level 4 of the Dungeon (5, 13, D:4) a +0 whip (21, 8, D:4) a +0 whip (21, 18, D:4) 6 poisoned needles (23, 32, D:4) a cursed +0 leather armour (24, 33, D:4) a +2 scythe of freezing a +0 robe (27, 34, D:4) a +0 leather armour a +0 rapier (29, 27, D:4) an uncursed ring of teleportation (29, 32, D:4) a +0 whip (31, 32, D:4) a +0 club a +0 dagger a +0 robe (33, 1, D:4) 23 arrows (36, 25, D:4) 18 arrows (39, 18, D:4) a +0 giant club (42, -15, D:4) a +0 short sword (49, 4, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 10 arrows (1, 4, D:5) a +0 ring mail (3, 1, D:5) an arrow (4, 1, D:5) an arrow (10, 19, D:5) a throwing net a +0 dagger a +0 robe (11, 18, D:5) a +0 dagger a +0 robe (14, 18, D:5) a +0 mace (18, 38, D:5) a +0 halberd a +0 robe (22, 36, D:5) an arrow (22, 37, D:5) an arrow (24, 42, D:5) a +0 shortbow 9 arrows (33, 18, D:5) a +0 chain mail (41, 24, D:5) a +0 giant club (58, 28, D:5) a +0 dagger (58, 29, D:5) a +0 robe Level 6 of the Dungeon [Shop] Qubbox's Armour Shop a +0 leather armour (30 gold) a +0 leather armour (30 gold) a +0 helmet (67 gold) a +0 buckler (67 gold) a +0 leather armour (30 gold) a +2 ring mail of poison resistance (270 gold) cursed +0 shadow dragon scales (1155 gold) a +0 pair of gloves (67 gold) a +0 robe (10 gold) a +0 chain mail (67 gold) the +0 leather armour "Oqix" {rF- rC+ Str+4} (261 gold) It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. (0, 0, D:6) a +0 falchion a +0 robe (0, 2, D:6) a +0 hand axe a +0 robe (0, 3, D:6) a cursed -1 war axe a cursed +0 robe (3, -7, D:6) a +0 arbalest (27, 11, D:6) a +0 flail (27, 12, D:6) a +2 falchion of draining a +0 leather armour (28, 12, D:6) a +0 flail (30, 11, D:6) a +0 helmet a +0 hand axe a +0 dagger a +0 robe (47, -18, D:6) 6 bolts (47, 16, D:6) a +0 rapier of draining (51, -12, D:6) a +0 leather armour a +0 club (52, -9, D:6) a +0 ring mail (52, -2, D:6) 21 bolts (53, -12, D:6) a cursed -3 whip (53, -4, D:6) a +0 flail (54, -12, D:6) a cursed +0 club (55, 16, D:6) a +0 leather armour (56, -12, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (9, -4, D:7) a +2 ring of strength (25, -5, D:7) a cursed -3 mace (25, 14, D:7) a +0 hand axe a +0 leather armour a +0 flail a +0 ring mail (25, 15, D:7) a cursed -1 club a +0 leather armour a +0 hand axe (26, -6, D:7) a +2 quarterstaff of chaos a +1 cloak (27, -6, D:7) 3 scrolls of noise Level 8 of the Dungeon (0, 0, D:8) 17 arrows (7, 1, D:8) a +0 whip a +0 ring mail (8, 0, D:8) a +0 whip (9, -1, D:8) a +0 flail (12, -4, D:8) a +0 flail (16, -19, D:8) a +0 hand axe a +0 ring mail (16, -18, D:8) a +0 hand axe (17, -22, D:8) a +4 dagger of chaos a +0 robe (17, -19, D:8) a +0 club (18, -21, D:8) a +0 leather armour Level 9 of the Dungeon (9, 18, D:9) a +0 leather armour (26, -7, D:9) a cursed +0 ring mail (33, -7, D:9) a +0 club (34, -7, D:9) a cursed -2 dagger a cursed -2 robe (35, -7, D:9) a +0 club a +0 ring mail (36, -7, D:9) a +0 dagger a +0 dagger (36, -6, D:9) a +0 dagger a +0 robe (36, 11, D:9) 13 arrows Level 10 of the Dungeon [Shop] Saekhlyobb's Weapon Emporium a +0 club (15 gold) a +0 great sword (97 gold) a +0 war axe (52 gold) 25 arrows (75 gold) a +0 flail (52 gold) 23 stones (34 gold) a +0 hunting sling (22 gold) the +7 morningstar of Cocytus {flame, rElec rF- rN+} (801 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. a +3 quarterstaff (315 gold) 9 stones (13 gold) (0, 0, D:10) a +0 dagger a +0 robe (2, 3, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (2, 7, D:10) 2 sling bullets (3, 5, D:10) a cursed +0 chain mail a +0 short sword (6, 5, D:10) a +0 hand axe (7, 6, D:10) a +0 robe a +0 dagger (7, 7, D:10) a +0 chain mail (13, 2, D:10) 26 arrows (15, 25, D:10) a +0 leather armour (20, 30, D:10) a +0 ring mail (22, 28, D:10) a +0 dagger a +0 robe (22, 29, D:10) a cursed +0 flail a +0 leather armour (24, 8, D:10) 15 arrows a +0 shortbow (29, -10, D:10) 21 bolts (33, 20, D:10) a +0 robe a +0 dagger (34, 20, D:10) a +0 leather armour a +0 dagger a +0 flail (36, 34, D:10) a +0 leather armour (37, 15, D:10) a +0 quarterstaff (38, 20, D:10) a +0 giant spiked club (38, 21, D:10) a +0 giant club a +2 dire flail of holy wrath (39, -8, D:10) a +0 giant club (40, 17, D:10) a +0 troll leather armour Level 11 of the Dungeon [Shop] Cyhokon's Weapon Boutique a +0 quarterstaff (64 gold) a +0 hand axe (48 gold) a +0 great sword (104 gold) a throwing net (48 gold) a +0 scythe (48 gold) 20 stones (32 gold) a +0 long sword of slicing (115 gold) 15 sling bullets (120 gold) a +0 falchion of flaming (118 gold) a +0 fustibalus of freezing (464 gold) the +1 arbalest of the Shark {velocity, +Blink rElec rN+ SInv} (657 gold) Any bolt fired from it inflicts extra damage. It insulates you from electricity. It protects you from negative energy. It lets you see invisible. It lets you blink. a +0 spear (48 gold) a +0 war axe of chopping (115 gold) a +0 shortbow (48 gold) a +0 arbalest (72 gold) [Shop] Ripil's Armour Boutique a +0 pair of boots (54 gold) a +0 robe (8 gold) a +0 scale mail (48 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 plate armour (276 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) (0, 0, D:11) a +0 ring mail (20, 17, D:11) a tomahawk (22, 17, D:11) a +0 scale mail a +0 dagger (23, 3, D:11) 19 arrows a +0 shortbow (23, 17, D:11) a +0 mace a +0 chain mail a +0 halberd a +0 flail (24, 19, D:11) a +0 scale mail a +0 club (25, 17, D:11) a +0 club (25, 18, D:11) a +0 plate armour 4 tomahawks a +0 hand axe (34, -13, D:11) 19 bolts (45, -11, D:11) a +0 robe (47, 31, D:11) a +0 cloak Level 12 of the Dungeon (0, 0, D:12) 18 gold pieces (7, -3, D:12) a +0 mace of crushing (unseen) (9, -3, D:12) 15 gold pieces (13, -6, D:12) a +0 hunting sling the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (2, -46, Lair:1) a +1 flail of protection (5, -59, Lair:1) a +0 robe (26, -17, Lair:1) a +0 pair of gloves (57, -44, Lair:1) 29 arrows (57, -38, Lair:1) a javelin (59, -37, Lair:1) a +7 great mace 3 javelins a +0 scale mail (60, -33, Lair:1) 3 javelins (63, -27, Lair:1) a hippogriff skeleton (63, -2, Lair:1) a +0 plate armour (66, -30, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a sling bullet (0, 1, Lair:2) 2 sling bullets (still there?) a sling bullet (still there?) (6, -2, Lair:2) a +0 ring mail (16, -16, Lair:2) a sling bullet