derval Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -2, D:1) a +0 leather armour (8, 22, D:1) 23 arrows (10, -6, D:1) a +0 club (12, 11, D:1) a +0 leather armour (16, -14, D:1) a +0 dagger (20, -17, D:1) a +0 dagger (41, 19, D:1) a +0 scale mail (45, 5, D:1) 15 arrows (48, 5, D:1) a +0 leather armour (49, 7, D:1) a +0 club (53, 18, D:1) 14 bolts (65, 13, D:1) a +1 whip of distortion Level 2 of the Dungeon (0, 0, D:2) a cursed +0 club (11, 4, D:2) a +0 dagger (16, 6, D:2) a cursed -1 club (20, -5, D:2) a +0 war axe (25, -5, D:2) a +0 club (26, -5, D:2) 13 bolts (31, 0, D:2) a +0 robe (37, 19, D:2) a +0 club (45, 3, D:2) a cursed -2 club Level 3 of the Dungeon (0, 0, D:3) a ration (12, -23, D:3) a +0 club (13, -7, D:3) a +2 scale mail of cold resistance (14, -8, D:3) a +0 club (16, -23, D:3) a +0 hand crossbow a +0 leather armour a goblin corpse (16, -15, D:3) a tomahawk (16, -12, D:3) a +0 hand axe a +0 whip a +0 scale mail (19, 3, D:3) a poisoned needle (21, -30, D:3) a +2 hat (24, -29, D:3) an uncursed staff of air (25, -12, D:3) 16 arrows (28, 11, D:3) a +0 robe (32, 12, D:3) a +0 plate armour (42, -27, D:3) a cursed -2 dagger (unseen) (45, 4, D:3) a +0 robe (47, 5, D:3) a +0 whip