derval Level 1 of the Dungeon (17, 45, D:1) a +0 spear (34, 7, D:1) a +0 dagger (37, 29, D:1) a +0 short sword (38, 16, D:1) 11 stones (38, 17, D:1) 8 stones (40, 31, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 21, D:2) a +1 leather armour of fire resistance (3, 10, D:2) 18 poisoned needles (6, 19, D:2) 23 arrows (8, 35, D:2) 13 poisoned needles (18, 18, D:2) a +0 club (24, 24, D:2) a +0 leather armour (26, 20, D:2) a +0 flail (27, 18, D:2) a +0 club (27, 19, D:2) a -2 spear (31, 22, D:2) a potion of degeneration {!q} (38, 26, D:2) a +0 short sword (40, 5, D:2) a +0 club Level 3 of the Dungeon (3, 1, D:3) 2 throwing nets a +0 spear a +0 halberd (22, 32, D:3) a +0 whip a +0 chain mail a +1 short sword of flaming a +0 ring mail (22, 33, D:3) a sling bullet (23, 32, D:3) a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 flail a +0 leather armour (28, 13, D:3) a potion of might (29, 16, D:3) a +0 club (unseen) (33, 42, D:3) a +0 leather armour (39, 35, D:3) 20 bolts (41, 19, D:3) a +0 whip (42, 13, D:3) a ration (51, 34, D:3) a +0 dagger (52, 33, D:3) a +0 robe Level 5 of the Dungeon [Shop] Rijergho's Weapon Shop a +0 mace (39 gold) the +9 lajatang "Foasaim" {flame, rElec} (1118 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. a +2 scimitar of slicing (234 gold) 7 needles of confusion (45 gold) a +0 falchion (39 gold) 23 stones (29 gold) a +0 hunting sling (19 gold) a +1 antimagic war axe (227 gold) a +0 glaive (84 gold) [Shop] Lucad's Distillery a potion of flight (39 gold) a potion of agility (52 gold) 2 potions of lignification (78 gold) a potion of haste (130 gold) a potion of might (52 gold) a potion of degeneration (13 gold) a potion of flight (39 gold) a potion of brilliance (52 gold) a potion of haste (130 gold) a potion of cancellation (104 gold) [Shop] Seammiv's Antique Armour Shop a +0 shield (117 gold) a +0 ring mail (104 gold) the +8 scale mail of the Devil's Team {rF- rC+++ rN+ Dex-2} (2054 gold) It affects your dexterity (-2). It makes you vulnerable to fire. It renders you almost immune to cold. It protects you from negative energy. a +0 helmet (117 gold) a +0 leather armour (52 gold) a +0 centaur barding (598 gold) a +1 scale mail of fire resistance (416 gold) a +0 ring mail (104 gold) a +0 helmet (117 gold) a +0 ring mail (104 gold) a +0 robe (18 gold) (0, 0, D:5) a +0 club (5, -8, D:5) a +0 hand axe (5, -7, D:5) a +0 flail (unseen) (8, -7, D:5) a +0 antimagic dagger a +0 ring mail (9, -9, D:5) a +0 dagger a +0 robe (29, -21, D:5) a +0 short sword a +0 mace a +0 ring mail (35, -26, D:5) a +0 leather armour Level 6 of the Dungeon (6, 1, D:6) a +0 hunting sling (6, 17, D:6) a +3 leather armour (27, 3, D:6) a +0 trident an ossuary (0, 0, Ossuary) a potion of mutation (2, -1, Ossuary) a potion of lignification (2, 0, Ossuary) a scroll of identify (2, 1, Ossuary) a potion of brilliance (3, -1, Ossuary) a potion of mutation (3, 1, Ossuary) a scroll of silence (4, 0, Ossuary) a potion of lignification