Dungeon Crawl Stone Soup version 0.23-a0-419-g0174fd8 (webtiles) character file. 1 derval the Charmwright (level 1, -2/16 HPs) Began as a Merfolk Skald on Nov 11, 2018. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (82 turns). derval the Charmwright (Merfolk Skald) Turns: 82, Time: 00:00:23 Health: -2/16 AC: 3 Str: 11 XL: 1 Next: 20% Magic: 3/3 EV: 12 Int: 12 God: Gold: 22 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of fear {unknown} e - a scroll of identify {unknown} Comestibles d - a ration Skills: - Level 2.1 Fighting * Level 3.1 Polearms - Level 0.6 Armour + Level 2.7 Dodging - Level 2.0 Spellcasting + Level 3.3 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 28% 2 ###.... Regeneration Chrm/Necr #......... 50% 3 ####... Spectral Weapon Hex/Chrm #....... 50% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Your magical infusion is running out. There is an empty arch of ancient stone here. There's nothing to close nearby. There's nothing to close nearby. There's nothing to close nearby. There are monsters nearby! There are monsters nearby! Your legs become a tail as you enter the water. You are no longer magically infusing your attacks. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you with a +0 club. You die... ############# #...........# #### ##.⌠.8.⌠.8.⌠.## ...###.......l.g@..## .....∩.≈l≈≈≈≈≈≈≈≈≈.<# ...###.............## #..####.⌠.8.⌠.8.⌠.## ##..###...........# ##...############# ###l##.# # #.(..#######.# ###....##...[ You could see a hobgoblin and a frilled lizard. Vanquished Creatures A giant cockroach (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derval the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 82 | D:1 | Slain by a hobgoblin Vault maps used: D:1: mainiacjoe_arrival_reflecting_pool Action || total -------------------------++------- Melee: Spear || 8 Cast: Infusion || 1 Armor: Leather armour || 1 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------