derval Level 1 of the Dungeon (0, 0, D:1) 23 arrows (2, 7, D:1) 21 stones (7, 17, D:1) a +0 short sword a stone (9, 17, D:1) a stone (10, -4, D:1) a +0 club (12, 27, D:1) 16 arrows (13, -8, D:1) a +0 club (17, 28, D:1) a +0 club (30, 9, D:1) a +0 hand axe (43, 14, D:1) a +0 dagger (64, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (10, -5, D:2) a cursed -1 club (18, -7, D:2) a +0 dagger (31, -12, D:2) a scroll of noise (31, 19, D:2) 9 poisoned needles (34, 4, D:2) a +0 short sword (36, -5, D:2) a +0 club (37, 31, D:2) a +0 club (39, -1, D:2) a cursed +0 leather armour (40, 1, D:2) an uncursed amulet of harm (48, 29, D:2) a +0 mace (53, 20, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 13 arrows (2, 7, D:3) a +0 mace (2, 9, D:3) a jackal corpse (skeletalised by now) (10, -11, D:3) a +0 spear (10, -5, D:3) a cursed -1 whip (10, -3, D:3) a rat skeleton (29, 1, D:3) 2 needles of paralysis (38, 5, D:3) a -2 ring of intelligence (43, 4, D:3) a +0 leather armour (unseen) (46, 10, D:3) a potion of resistance