derval Level 1 of the Dungeon (2, -29, D:1) a +0 whip of freezing (2, -22, D:1) 2 stones (2, -10, D:1) 17 arrows (2, -5, D:1) a +0 leather armour (4, -22, D:1) a stone (6, 20, D:1) a +0 short sword (9, -28, D:1) a +0 club (9, -17, D:1) a meat ration (10, -21, D:1) a +0 dagger (12, -40, D:1) a +0 club (20, -41, D:1) a +0 club (24, -32, D:1) 13 stones (31, -23, D:1) a +0 whip a +0 robe (33, 4, D:1) a +0 club (36, -6, D:1) a +0 leather armour (39, 3, D:1) 15 stones (46, -23, D:1) a +0 club a +0 ring mail (47, -14, D:1) a +0 leather armour (63, -13, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) 5 javelins (1, -2, D:2) 13 stones (11, 8, D:2) a rat corpse (skeletalised by now) (16, -3, D:2) a +0 quarterstaff (20, -3, D:2) 32 stones (25, 4, D:2) a worm corpse (27, 22, D:2) a +0 dagger (34, 26, D:2) an adder corpse (skeletalised by now) (36, -9, D:2) a +0 pair of gloves (37, -4, D:2) 15 stones (39, 15, D:2) an adder corpse (45, -2, D:2) 25 stones (50, 7, D:2) 14 sling bullets Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (3, -2, D:3) a +0 whip (unseen) (3, -1, D:3) a +0 spear