derval Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 39, D:1) 22 stones (3, 40, D:1) 27 stones (5, 9, D:1) a +0 hunting sling (20, 9, D:1) a +0 dagger of electrocution (26, 14, D:1) a +0 club (27, 35, D:1) 18 bolts (32, 24, D:1) a +0 club (37, -1, D:1) a +0 robe (40, 28, D:1) a +0 club (44, 11, D:1) a +0 whip (49, 23, D:1) a +0 dagger a stone (60, 7, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) a potion of curing (unseen) (6, 1, D:2) a +0 club a hobgoblin corpse (14, 7, D:2) a ball python corpse (22, 9, D:2) a bat corpse (22, 11, D:2) a jackal skeleton (25, 34, D:2) a +0 club