derval Level 1 of the Dungeon (0, 0, D:1) 18 stones (2, 8, D:1) a +0 dagger (2, 11, D:1) 23 stones (4, 17, D:1) a +0 spear (9, -12, D:1) a +0 ring mail (10, 18, D:1) 14 poisoned needles (10, 34, D:1) a +0 club (12, 24, D:1) 12 arrows (15, -19, D:1) 11 poisoned sling bullets (16, 29, D:1) a +0 club (22, -17, D:1) 7 poisoned needles (23, 27, D:1) a +0 hunting sling (31, 24, D:1) a +0 robe (34, 18, D:1) a +0 robe (37, -9, D:1) a +0 club (47, 18, D:1) 14 stones (51, 16, D:1) a +0 club (52, 17, D:1) a +0 club a +0 club Level 2 of the Dungeon (0, 0, D:2) 2 stones (1, -28, D:2) 11 bolts of penetration (1, 0, D:2) a stone (3, -25, D:2) a hobgoblin corpse (skeletalised by now) (5, -27, D:2) a giant gecko corpse (skeletalised by now) (6, -35, D:2) a +0 quarterstaff (7, -37, D:2) 12 arrows of dispersal (7, 1, D:2) an adder corpse (8, 4, D:2) a stone (9, 1, D:2) a giant cockroach corpse (10, -31, D:2) a +0 club (11, -29, D:2) an adder corpse (skeletalised by now) (13, 1, D:2) 26 sling bullets (16, 1, D:2) a bat corpse (20, -39, D:2) a +0 trident (21, -38, D:2) a rat corpse (skeletalised by now) (25, -2, D:2) a +0 short sword a kobold corpse