derval Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (3, -13, D:1) a goblin corpse (skeletalised by now) (3, 4, D:1) a +0 mace (7, -5, D:1) 16 stones (18, -22, D:1) a +0 leather armour (19, 11, D:1) a +0 short sword (20, -25, D:1) a rat skeleton (20, -6, D:1) 25 stones (25, -25, D:1) a +0 club (26, -34, D:1) a rat corpse (skeletalised by now) (35, 19, D:1) a +0 club (36, 5, D:1) 3 stones (36, 6, D:1) 3 stones (37, 3, D:1) a stone (37, 6, D:1) 2 stones (37, 8, D:1) a stone (37, 10, D:1) a stone (38, 3, D:1) 2 stones (38, 4, D:1) 3 stones (38, 7, D:1) 4 stones (38, 8, D:1) a stone (38, 9, D:1) 2 stones (38, 10, D:1) a stone (39, 5, D:1) 2 stones (39, 6, D:1) 4 stones (39, 7, D:1) 4 stones (40, 6, D:1) 3 stones (40, 8, D:1) a cursed +0 dagger a stone (41, 6, D:1) 2 stones (42, 4, D:1) a stone (48, -11, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 14 stones (1, 7, D:2) a +0 dagger (2, 3, D:2) 8 exploding sling bullets (8, 3, D:2) a +0 leather armour (10, 12, D:2) 19 stones