derval Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 3, D:1) a stone (11, 0, D:1) a +0 whip (18, -6, D:1) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (26, -8, D:1) 21 stones (30, -18, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (5, 19, D:2) a bat corpse (6, 20, D:2) a +0 buckler (7, 3, D:2) 9 stones (7, 13, D:2) a +0 dagger a +0 animal skin (9, 21, D:2) 25 stones (11, 8, D:2) an uncursed ring of loudness (29, 10, D:2) a bat corpse (34, 3, D:2) a bat corpse (35, 6, D:2) a +0 leather armour (35, 33, D:2) a +0 robe (45, 8, D:2) a stone (45, 9, D:2) a stone (45, 12, D:2) a +0 dagger 3 inedible chunks of flesh