derval Level 1 of the Dungeon (0, 0, D:1) 21 stones (16, 9, D:1) a +0 short sword (19, -7, D:1) 15 arrows (23, 13, D:1) a stone (24, 13, D:1) a stone (24, 26, D:1) 14 stones (26, 23, D:1) 14 stones (27, 13, D:1) a +0 dagger (27, 14, D:1) a +0 club 3 stones (33, 24, D:1) a +0 club (37, -30, D:1) 19 stones (42, 15, D:1) a +0 scale mail (46, 1, D:1) 14 sling bullets (48, 2, D:1) a cursed +0 club (52, -25, D:1) 28 stones (53, 1, D:1) a +0 hand axe (54, -28, D:1) a +0 dagger (55, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, -7, D:2) a +0 spear (11, -8, D:2) a +0 club (13, 12, D:2) 8 javelins (20, 3, D:2) 15 arrows of frost (28, 2, D:2) 7 stones (32, 2, D:2) a stone (32, 7, D:2) a +0 dagger a +0 leather armour (32, 14, D:2) a +0 club (33, -1, D:2) a stone a +0 club (33, 0, D:2) a stone (33, 2, D:2) a stone (34, -1, D:2) a +0 short sword 4 stones (34, 1, D:2) a stone (35, 2, D:2) 3 stones (39, 35, D:2) a +0 club (40, 14, D:2) a +0 club (43, 34, D:2) a +0 whip (44, -8, D:2) a +0 war axe (52, 11, D:2) a +0 robe (52, 23, D:2) a throwing net Level 3 of the Dungeon (10, 10, D:3) a +0 hand axe (14, 37, D:3) 28 stones (15, 26, D:3) a cursed -1 club (15, 27, D:3) a +2 hand axe of pain (18, 8, D:3) a stone (20, 43, D:3) 2 stones (20, 45, D:3) a stone (22, 21, D:3) 16 arrows (24, 8, D:3) a +0 dagger 11 stones an uncursed amulet of rage a +0 dagger a +0 flail a +0 whip a cursed +0 leather armour (24, 41, D:3) a stone (25, 8, D:3) a +0 dagger a +0 leather armour a +0 short sword 10 stones a +0 leather armour (26, 52, D:3) 16 stones (27, 41, D:3) an uncursed staff of air (28, 4, D:3) a stone (30, 34, D:3) a stone (32, 3, D:3) a stone (32, 33, D:3) 15 stones (33, 27, D:3) 13 poisoned needles a +0 whip a +0 blowgun (33, 29, D:3) a poisoned needle (33, 30, D:3) a poisoned needle (33, 33, D:3) a poisoned needle (35, 5, D:3) a stone (35, 28, D:3) a +0 hand axe (38, 19, D:3) 26 arrows (47, 5, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) 6 silver bolts (13, -8, D:4) 6 tomahawks of returning (15, -6, D:4) a +0 leather armour (21, -7, D:4) a +0 short sword (21, -6, D:4) a cursed +0 ring mail a +0 mace (37, 39, D:4) 19 sling bullets (40, -11, D:4) a +0 dagger a +0 robe (41, -11, D:4) a +0 dagger a +0 robe (41, 14, D:4) 17 arrows of dispersal (45, -10, D:4) 19 stones Level 5 of the Dungeon [Shop] Jacvyimp's Antique Weapon Boutique a +0 giant spiked club (36 gold) a +2 great sword of distortion (535 gold) a +0 quarterstaff of protection (129 gold) a +3 long sword of protection (402 gold) a +0 whip (47 gold) a +0 blowgun (47 gold) a +1 war axe of venom (212 gold) a +0 rapier of venom (129 gold) the +12 long sword of Pawn {vamp, rElec Str+3 Stlth+} (1778 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+3). It insulates you from electricity. It makes you more stealthy. (0, 0, D:5) a +0 ring mail (2, -26, D:5) 19 sling bullets (8, -47, D:5) a +0 trident (19, -6, D:5) 3 scrolls of noise