Dungeon Crawl Stone Soup version 0.18-a0-1180-g64ccc1e (webtiles) character file. 8 derval the Charmwright (level 2, -1/22 HPs) Began as a Merfolk Skald on Jan 27, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (82 turns). derval the Charmwright (Merfolk Skald) Turns: 82, Time: 00:00:27 Health: -1/22 AC: 3 Str: 12 XL: 2 Next: 8% Magic: 5/5 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Potions e - a potion of invisibility {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: + Level 2.2 Fighting * Level 3.0 Polearms - Level 0.6 Armour + Level 1.7 Dodging + Level 2.0 Spellcasting * Level 3.7 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Your leather armour prevents you from hitting the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You have reached level 2! You hit the jackal. You kill the jackal! You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. You die... #♣##'##♣# ###8#'#8### +..)......+ ##8##.##8## #≈ #'# ≈# ###♣##'##♣###### ≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈≈ ###.........##.# #######@### # #######h####.###. .......gs........ !.........##.... ##.....##.# . #..... #........ ....... ###†....( ##..... #....? ....... ..... You could see a jackal, a giant cockroach and a hobgoblin. Vanquished Creatures An adder zombie (D:1) 3 jackals (D:1) A giant cockroach zombie (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | derval the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 80 | D:1 | Reached XP level 2. HP: 1/22 MP: 5/5 82 | D:1 | Slain by a jackal Vault maps used: D:1: saegor_arrival_fortress Action || total -------------------------++------- Melee: Spear || 41