Dungeon Crawl Stone Soup version 0.18-a0-1180-g64ccc1e (webtiles) character file. 0 derval the Charmwright (level 1, 0/16 HPs) Began as a Merfolk Skald on Jan 27, 2016. Slain by a goblin ... wielding a +2 dagger of protection (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (30 turns). derval the Charmwright (Merfolk Skald) Turns: 30, Time: 00:00:10 Health: 0/16 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of identify {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: + Level 2.1 Fighting * Level 3.0 Polearms - Level 0.6 Armour + Level 1.3 Dodging + Level 2.0 Spellcasting * Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The goblin hits you with a dagger of protection. You barely miss the goblin. The goblin is severely wounded. The goblin barely misses you. The goblin hits you but does no damage. You closely miss the goblin. The goblin is severely wounded. The goblin closely misses you. The goblin hits you with a dagger of protection. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. The goblin hits you with a dagger of protection. You die... ### .....###### #....g@.# .......##g### ##..... #...# ##.... ##..######### ...... #..........# ####.#. #..#'###♣.♣ #.## #.≈#...# #. #.≈#...# #8≈#...# You could see 2 goblins. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | derval the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 30 | D:1 | Slain by a goblin Vault maps used: D:1: sevenhm_arrival_forest_fort_small_3 Action || total -------------------------++------- Melee: Spear || 10