derval Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (10, 0, D:1) a cursed -2 club (11, 20, D:1) 19 stones (14, 21, D:1) 32 stones (22, 17, D:1) a +0 club (22, 36, D:1) a +0 robe (23, 0, D:1) a +0 club (25, 33, D:1) a rat corpse (skeletalised by now) (27, 15, D:1) 31 arrows (28, 18, D:1) a +0 club (35, 31, D:1) a jackal corpse (skeletalised by now) (36, 30, D:1) 24 arrows (37, -6, D:1) 11 sling bullets of flame (38, 33, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a bat corpse (5, -2, D:2) a +0 mace (10, -32, D:2) a giant newt corpse (skeletalised by now) (10, 12, D:2) 9 stones (13, 11, D:2) 20 stones (15, 10, D:2) a hobgoblin corpse (32, -13, D:2) a +0 dagger