derval Level 1 of the Dungeon (0, 1, D:1) a +0 club a cursed +0 robe (1, -18, D:1) a +0 dagger (5, -11, D:1) a +0 dagger (6, 6, D:1) a +0 dagger (8, 7, D:1) a +0 short sword (9, 7, D:1) a stone (11, 5, D:1) a stone (11, 18, D:1) a +0 dagger (14, -5, D:1) a +0 ring mail (19, 5, D:1) a +0 hand axe (20, -10, D:1) a +0 dagger (24, 6, D:1) a +0 leather armour (27, -12, D:1) 8 javelins (34, -3, D:1) a +0 leather armour (35, -15, D:1) a stone (37, -14, D:1) a stone (39, -14, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (7, 49, D:2) 3 tomahawks (10, 4, D:2) a +0 hand axe (11, 3, D:2) a +0 dagger (11, 45, D:2) a +0 ring mail (18, 48, D:2) a +0 dagger (20, 34, D:2) a +0 dagger (21, 32, D:2) 4 stones (21, 33, D:2) a +0 short sword (23, 9, D:2) a +0 scale mail (33, 15, D:2) a +0 mace (37, 11, D:2) 22 bolts (38, 18, D:2) a +0 whip (39, 36, D:2) 32 sling bullets (44, 4, D:2) a cursed +0 club (44, 50, D:2) 20 sling bullets (46, 37, D:2) a +0 club (49, 60, D:2) an adder skeleton