derval Level 1 of the Dungeon (0, 0, D:1) 9 stones (6, 19, D:1) 20 stones (8, 10, D:1) a +0 club (8, 13, D:1) 26 stones (9, 12, D:1) a scroll of random uselessness (13, 0, D:1) a +0 club a stone (15, -16, D:1) a stone (15, 0, D:1) a stone (16, -15, D:1) a stone (16, 18, D:1) a +0 leather armour (19, -12, D:1) 20 stones (21, -11, D:1) 23 stones (24, 0, D:1) a +0 short sword (26, -6, D:1) a +0 leather armour (27, 15, D:1) a cursed -3 dagger (29, 2, D:1) 28 stones (36, 6, D:1) a +0 ring mail (39, -6, D:1) 14 arrows (39, -5, D:1) a +0 whip a stone (39, -4, D:1) a stone (40, -3, D:1) a stone (41, 21, D:1) a +0 whip (43, -9, D:1) a cursed +0 dagger (44, -16, D:1) a +0 mace (44, 25, D:1) 13 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +4 vampiric hand axe (13, 2, D:2) a +0 whip (17, -6, D:2) a +0 long sword (18, -4, D:2) a +0 long sword (23, 38, D:2) 12 gold pieces (unseen) (26, 19, D:2) a +0 dagger (27, 27, D:2) 3 stones (27, 30, D:2) a stone (27, 31, D:2) a potion of curing (32, 28, D:2) a bread ration (33, 13, D:2) a +0 chain mail of magic resistance (36, 3, D:2) a jackal skeleton (38, 2, D:2) a +0 dagger (39, 2, D:2) a bat skeleton (45, 2, D:2) a +0 club