Dungeon Crawl Stone Soup version 0.18-a0-1171-ga8e22e7 (webtiles) character file. 0 derval the Charmwright (level 1, 15/16 HPs) Began as a Merfolk Skald on Jan 26, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (98 turns). derval the Charmwright (Merfolk Skald) Turns: 98, Time: 00:00:22 Health: 15/16 AC: 2 Str: 12 XL: 1 Next: 10% Magic: 3/3 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . f - +0 robe (curse) rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour f - a cursed +0 robe (worn) Scrolls e - a scroll of remove curse {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration g - a chunk of flesh Skills: + Level 2.1 Fighting * Level 3.0 Polearms - Level 0.6 Armour + Level 1.3 Dodging + Level 2.0 Spellcasting + Level 3.3 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You kill the giant newt! No target in view! No target in view! No target in view! You see here a giant newt corpse. You butcher the giant newt corpse. g - a chunk of flesh Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 leather armour. x4 You finish taking off your +0 leather armour. You start putting on your armour. You continue putting on your embroidered robe. x5 You finish putting on your cursed +0 robe. Oops, that feels deathly cold. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! Autopickup is now off. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . .. ♣♣♣ ..g ..♣♣♣ ....## ♣...♣♣♣♣♣ ....# ♣♣♣..≈≈≈♣ ♣..## ♣♣♣≈≈≈♣♣♣ ♣@## ♣≈≈≈≈♣♣ ♣♣..# ≈≈≈...♣♣♣♣♣ ♣..## ≈...♣.....♣♣♣♣♣..# ...♣♣♣♣.....♣...♣♣ ♣.♣♣ ♣♣♣♣....♣♣♣ ♣♣♣ ♣♣♣♣♣♣ You could see a hobgoblin. Vanquished Creatures A giant newt (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | derval the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 98 | D:1 | Quit the game Vault maps used: D:1: kilobyte_arrival_exit_the_forest Action || total -------------------------++------- Melee: Spear || 2