derval Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (1, -4, D:1) a stone a +0 whip (1, -3, D:1) a stone (2, -4, D:1) 2 stones (7, -7, D:1) a +0 club (8, 18, D:1) a +0 club (16, 0, D:1) 23 stones (18, -3, D:1) 20 stones (18, -2, D:1) a +0 dagger (19, 2, D:1) 20 stones (40, -6, D:1) a +0 dagger (42, 23, D:1) a +0 whip (43, -4, D:1) a +0 ring mail (43, 8, D:1) a +0 short sword (48, -9, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones (0, 5, D:2) a +0 leather armour (1, -17, D:2) a potion of curing (1, 0, D:2) a stone (1, 15, D:2) a +0 ring mail (4, 20, D:2) a +0 short sword (6, -11, D:2) an uncursed ring of protection from fire (11, 20, D:2) 8 sling bullets of flame (20, -6, D:2) 14 bolts (20, 26, D:2) a bat corpse (skeletalised by now) (20, 27, D:2) a goblin corpse (skeletalised by now) (23, -4, D:2) a hobgoblin corpse (31, 15, D:2) 15 sling bullets (35, 12, D:2) a goblin corpse (skeletalised by now)