derval Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, 2, D:1) 8 stones (15, 21, D:1) a +0 leather armour (22, -5, D:1) 25 arrows (35, 11, D:1) a cursed +0 dagger (35, 21, D:1) a +0 chain mail (44, -14, D:1) a +0 short sword 2 stones (47, 19, D:1) a +0 hand axe (56, 15, D:1) a +0 ring mail (58, -9, D:1) 12 gold pieces (58, -8, D:1) a meat ration (58, -7, D:1) a scroll of identify (58, 21, D:1) 5 poisoned needles (59, -9, D:1) a scroll of magic mapping (59, -8, D:1) a scroll of remove curse (59, -7, D:1) a +0 ring mail (60, -9, D:1) a scroll of identify (60, -8, D:1) 13 bolts (60, -7, D:1) 9 gold pieces (60, 15, D:1) 29 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (4, 18, D:2) a +0 leather armour (13, -1, D:2) a +0 club (20, 7, D:2) a +0 ring mail (27, 20, D:2) a +0 dagger (30, 34, D:2) an uncursed ring of teleportation (31, 34, D:2) a +0 dagger (47, -5, D:2) a cursed -1 club (52, 1, D:2) a +0 club (56, 1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a scroll of random uselessness (6, -1, D:3) a wand of fireball (9/15) (7, 19, D:3) 4 gold pieces (8, -10, D:3) a +0 robe (14, 15, D:3) a chunk of flesh a jackal corpse (22, -10, D:3) 8 gold pieces (31, -7, D:3) 15 gold pieces (35, -8, D:3) a wand of disintegration (6/24) (38, 10, D:3) a +0 mace (39, 9, D:3) a +0 mace