derval Level 1 of the Dungeon (0, 0, D:1) a potion of agility (7, -20, D:1) a +0 short sword (7, 1, D:1) 20 stones (10, 10, D:1) 15 stones (11, 0, D:1) a stone (12, -2, D:1) a stone (12, -1, D:1) a +0 club (16, 10, D:1) a cursed +0 pair of boots (17, -41, D:1) 24 arrows (20, -3, D:1) 2 tomahawks (21, -44, D:1) 2 stones (21, 2, D:1) a scroll of recharging (21, 4, D:1) 5 gold pieces (21, 6, D:1) a scroll of fear (23, -4, D:1) 8 gold pieces (26, -44, D:1) a +0 dagger (27, -44, D:1) 2 stones (27, -37, D:1) a +0 hunting sling (29, -32, D:1) a +0 dagger (38, -26, D:1) a +0 dagger (40, -23, D:1) a +0 chain mail (40, -5, D:1) a +0 club a +0 club a goblin corpse (41, -24, D:1) 28 stones (41, -18, D:1) 14 stones (41, 0, D:1) a stone (49, -33, D:1) a +0 spear (50, -5, D:1) 18 stones (56, -28, D:1) a +0 naga barding (57, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (3, 4, D:2) 14 sling bullets (8, -9, D:2) 2 potions of cure mutation (11, -2, D:2) a chunk of flesh an adder skeleton (12, -5, D:2) a chunk of flesh (21, -4, D:2) a bread ration (27, 18, D:2) a bat corpse (35, 15, D:2) a +0 dagger