derval Level 1 of the Dungeon (0, 0, D:1) a stone (1, -1, D:1) 2 stones (2, 16, D:1) 6 poisoned needles (2, 24, D:1) 14 sling bullets (2, 44, D:1) 18 stones (6, 39, D:1) a +0 club (9, 10, D:1) a +0 hand axe (10, 31, D:1) a +0 club (15, -3, D:1) 21 stones (17, 35, D:1) a +0 spear (20, 38, D:1) a +0 club (20, 46, D:1) a +0 leather armour (24, 18, D:1) a +0 hand axe (31, 48, D:1) a +0 dagger (35, 24, D:1) a +2 dagger of draining (37, 3, D:1) 13 stones (41, 38, D:1) a +0 ring mail (43, 5, D:1) 27 stones (48, 26, D:1) a +0 club (49, 20, D:1) 19 bolts Level 2 of the Dungeon (0, 0, D:2) 13 bolts (4, -22, D:2) a goblin corpse (7, 4, D:2) a +0 dagger (8, 23, D:2) a +0 dagger (10, -13, D:2) a +0 hunting sling (14, 19, D:2) a +0 leather armour the human corpse of Jessica (skeletalised by now) (15, -26, D:2) a +0 club a +1 hunting sling of flaming 21 stones (16, -14, D:2) 15 arrows (19, 14, D:2) a +0 ring mail (20, 6, D:2) a +0 dagger (21, -6, D:2) a +0 club (21, 7, D:2) a jackal skeleton (28, -26, D:2) 29 bolts (33, -24, D:2) a +0 scale mail (38, -20, D:2) a rat corpse