Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 5692054066740563369 130053 dertzug the Spry (level 16, -11/146 HPs) Began as a Gale Centaur Gladiator on Apr 26, 2026. Was the Champion of Uskayaw. Killed by angry trees ... awakened by a spriggan druid (15 damage) ... on level 3 of the Swamp. The game lasted 00:50:24 (27647 turns). dertzug the Spry (Gale Centaur Gladiator) Turns: 27647, Time: 00:50:25 Health: -11/146 AC: 27 Str: 20 XL: 16 Next: 52% Magic: 26/26 EV: 15 Int: 11 God: Uskayaw [******] Gold: 1277 SH: 9 Dex: 20 Spells: 15/15 levels left rFire + . . (50%) L - +3 scimitar (flame) rCold + . . (50%) F - +0 buckler rNeg + . . (50%) j - +6 ring mail of the Nine of Cups {rPois rCorr Int-5 SInv} rPois + (33%) d - +2 hat {Int+3} rElec + (33%) t - scarf {rC+ rF+} rCorr + (50%) B - +2 pair of gloves {Str+3} SInv + M - +0 barding {Stlth+} Will ++... a - amulet of Xacaqy {Reflect Regen+ SH+5 Stlth+} Stlth +++ s - ring "Hofrel" {Will+ Int+5 Slay+3} HPRegen 1.24/turn K - ring "Wealorchai" {rElec rPois rN+ AC+4 Slay+2} MPRegen 0.20/turn %: reflection, stampede @: studying 4 skills A: large, hooves 3, deformed body, stampede 2, North Wind's embodiment a: Renounce Religion (0%), Stomp (0%), Line Pass (0%), Grand Finale (0%) You were on level 3 of the Swamp. You worshipped Uskayaw. Uskayaw was pleased with you. You visited 6 branches of the dungeon, and saw 28 of its levels. You visited the chambers of the Necropolis 1 time. You collected 2606 gold pieces. You spent 1329 gold pieces at shops. Inventory: Hand Weapons c - a +1 long sword of holy wrath L - a +3 scimitar of flaming (weapon) N - the +6 long sword "Spider's Death" {freeze, rElec rCorr} (You found it in the Necropolis) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Missiles b - 31 poisoned darts e - 4 javelins f - 15 boomerangs u - 11 curare-tipped darts (quivered) I - 6 atropa-tipped darts Armour d - a +2 hat of intelligence (worn) h - a +1 robe of fire resistance i - a +2 robe of cold resistance j - the +6 ring mail of the Nine of Cups (worn) {rPois rCorr Int-5 SInv} (You took it off an orc on level 4 of the Dungeon) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. It cannot be enchanted further. k - a scarf of shadows l - a +0 kite shield m - a +0 cloak n - the +0 robe of Foacox {rF++ Str+3} (You found it on level 7 of the Dungeon) rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. p - +0 swamp dragon scales t - a scarf of resistance (worn) x - a +2 ring mail of fire resistance A - the +1 ring mail of the Robin {Harm rN+ Regen+} (You found it on level 3 of the Lair of Beasts) Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. B - a +2 pair of gloves of strength (worn) C - the +0 hat of Denoil {rF- rC+ rCorr SInv} (You acquired it on level 1 of the Swamp) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. D - a +2 cloak of corrosion resistance F - a +0 buckler (worn) H - a +0 cloak of poison resistance M - a +0 barding of stealth (worn) Jewellery a - the amulet of Xacaqy (worn) {Reflect Regen+ SH+5 Stlth+} (You found it on level 10 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Regen+: It increases your rate of health regeneration. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. g - an amulet of magic regeneration o - an amulet of chemistry q - a ring of protection from cold r - a ring of protection from cold s - the ring "Hofrel" (worn) {Will+ Int+5 Slay+3} (You took it off a centaur warrior on level 11 of the Dungeon) [ring of willpower] Will+: It increases your willpower. Int+5: It affects your intelligence (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). v - a +6 ring of dexterity w - a ring of see invisible y - a ring of positive energy z - an amulet of faith E - an amulet of the acrobat G - the ring "Qemaes" {rCorr EV+5} (You took it off a centaur on level 14 of the Dungeon) [ring of evasion] rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). K - the ring "Wealorchai" (worn) {rElec rPois rN+ AC+4 Slay+2} (You bought it in a shop on level 13 of the Dungeon) [ring of protection] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Wands e - a wand of charming (33) a - a wand of flame (76) b - a wand of acid (6) f - a wand of mindburst (38) c - a wand of iceblast (25) p - a wand of polymorph (10) Scrolls N - 4 scrolls of noise t - 5 scrolls of teleportation p - 4 scrolls of poison T - 2 scrolls of torment I - 2 scrolls of immolation x - 6 scrolls of amnesia S - 2 scrolls of silence a - 3 scrolls of enchant armour r - 4 scrolls of revelation V - 3 scrolls of vulnerability b - 3 scrolls of blinking g - 2 scrolls of fog w - 2 scrolls of enchant weapon i - 2 scrolls of identify Potions w - 5 potions of heal wounds e - 4 potions of enlightenment A - 5 potions of attraction a - a potion of ambrosia M - 6 potions of mutation B - 2 potions of berserk rage g - a potion of magic m - a potion of might r - a potion of resistance p - 7 potions of moonshine L - 4 potions of lignification h - 2 potions of haste b - 2 potions of brilliance c - 9 potions of curing C - a potion of cancellation Skills: - Level 14.1 Fighting - Level 14.0 Long Blades - Level 1.5 Throwing + Level 13.9 Armour + Level 15.3 Dodging + Level 14.4 Invocations You had 15 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 54% 1 Freeze Ice 0% 1d3 54% 1 Kinetic Grapnel Frge 0% 1d4 54% 1 Kiss of Death Conj/Necr 0% 2d5 54% 1 Magic Dart Conj 0% 1d3 54% 1 Shock Conj/Air 0% 1d3 54% 1 Soul Splinter Necr 0% N/A 54% 1 Blink Tloc 0% N/A 69% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 69% 2 Grave Claw Necr 0% 2d7 69% 2 Momentum Strike Conj/Tloc 0% 3d8 69% 2 Scorch Fire 0% 2d5 69% 2 Static Discharge Conj/Air 0% 3-3/arc 69% 2 Sublimation of Blood Necr 0% N/A 69% 2 Confusing Touch Hex 0% N/A 89% 3 Frozen Ramparts Ice 0% 1d1 89% 3 Hailstorm Conj/Ice 0% 3d5 89% 3 Inner Flame Hex/Fire 0% N/A 89% 3 Ozocubu's Armour Ice 0% N/A 89% 3 Passwall Erth 0% N/A 89% 3 Sigil of Binding Hex 0% N/A 89% 3 Swiftness Air 0% N/A 89% 3 Teleport Other Tloc 0% N/A 89% 3 Vampiric Draining Necr 0% 2d6 89% 3 Awaken Armour Erth/Frge 0% N/A 100% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Leda's Liquefaction Alch/Erth 0% N/A 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Curse of Agony Necr 0% N/A 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Manifold Assault Tloc 0% N/A 100% 7 Fire Storm Conj/Fire 0% 5d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:10 Swamp (4/4) Lair:2 Spider (1/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:13 = Orc:1 !: Orc:2 *[?[* Portals: Trove: Swamp:2 (show abyssal rune of Zot) Annotations: D:3 1 transporter D:12 exclusion: staircase D:13 1 runed translucent door Lair:5 1 runed translucent door Swamp:2 2 transporters Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The North Wind lets you shrug off injuries taken while stampeding. Message History The five-headed hydra closely misses you. The five-headed hydra bites you but does no damage. x2 The five-headed hydra bites you. The five-headed hydra misses you. You climb upwards. The forest abruptly stops moving. There is a stone staircase leading down, spattered with blood here. You slice one of the three-headed hydra's heads off! The flame cauterises the wound! You slash the two-headed hydra! You burn the two-headed hydra. You kill the two-headed hydra! A tree reaches out and hits you! The spriggan druid hits you with a +0 quarterstaff. * * * LOW HITPOINT WARNING * * * You slash the spriggan druid! You burn the spriggan druid. The spriggan druid is moderately wounded. A tree reaches out but misses you. You block the five-headed hydra's attack. x2 The five-headed hydra misses you. The five-headed hydra closely misses you. The five-headed hydra misses you. The spriggan druid hits you with a +0 quarterstaff. * * * LOW HITPOINT WARNING * * * You barely miss the spriggan druid. You kick the spriggan druid! The spriggan druid is heavily wounded. Branches wave dangerously above you. A root smacks you from below! * * * LOW HITPOINT WARNING * * * The five-headed hydra bites you but does no damage. x2 The five-headed hydra barely misses you. The five-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The five-headed hydra misses you. The spriggan druid barely misses you. Okay, then. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. A root smacks you from below! * * * LOW HITPOINT WARNING * * * A tree reaches out and hits you! You die... Your body falls in perfect tune with the rhythm. ♣~~.♣ ♣♣... ♣~~~ ♣♣.. ♣♣♣~ ♣♣♣♣♣♣ ♣♣♣ ♣♣... ♣.♣♣~♣ ♣♣.♣ ♣.~~. ♣♣♣♣ ♣.♣♣~♣♣♣.♣♣♣♣♣ ♣♣~♣. ♣~~♣ ♣.♣♣~♣♣@♣♣♣♣.♣ ♣♣♣♣.~ ♣§.♣ ♣.♣..♣..~♣.♣~♣ ♣♣~♣... ♣♣~.♣♣ ♣...♣.~~~.§~~♣♣♣♣♣~....~ ♣..~~♣ ♣.~~~♣~~D~...~♣≈♣♣♣[.~.. ♣.~~~♣♣ ♣♣.~.....